I'm gonna make this a couple part series because I do want to
debunk multiple aspects of the tentura verse.
But I'm going to start with the labyrinth because that is the one that,
strikingly, most people try to wank Rimuru the highest width.
So first off, I believe we should start off with what is the labyrinth?
Essentially, the labyrinth was going to be a dungeon made by Rimuru to
essentially allow adventurers to come in and basically earn money off of
the monster corpses.
And they earn money off the adventurers to go into it.
So it allowed remorse to have a.
Job and a home.
So yeah, that's basically what the labyrinth is.
It's just a big dungeon that houses monsters.
And each floor you basically get progressively harder with the monsters.
And the loot would also be progressively better because of that.
Basically to simulate a video game which rumor actually touches on in
the novel itself.
Now the main scaling aspect that I see within whoever uses the labyrinth
to scale Rimuru and verse is basically the idea that the labyrinth houses
higher dimensions, that each level is basically a higher dimension, and
that also they have their own time axes.
Then people want to use this scan right here that says inside the
labyrinth each level has a different dimensional layer, right.
So that would be like, oh, okay, so they're dimensions that are stacked on top of each other. That must mean that it's a dimensional hierarchy, correct?
Not really.
The issue with using that kind of logic is the fact that there's no
statements on qualitative superiority, which is something that you
actually need in order to prove a dimensional hierarchy.
And they also use that last scan in order to be like, okay, so they're
different dimensionals.
They're different dimensions, right.
That must mean they'd have different time axes, which is actually not
proven in the scan with time axes.
Essentially all the time axes, stuff that you see right here, that's all it
talks about.
The labyrinth isn't noted in this part at all because that's when Mai decided to pretty much use timeleap to get out of the labyrinth and did
it poorly.
Then she was stuck in subspace,
So stuck in subspace, right.
All the time axes we're talking about were the other dimensions that
were parallel or essentially surrounding the subspace.
Essentially things like the cardinal world, the underworld, the demon
world, or whatever like that.
All those worlds that are connected through the subspace or, like, where
the substance is in between.
That's what they're referring to when they talk about time axes, not the
labyrinth.
Labyrinth has nothing to do with this scan right here.
Now, that right there already debunks the narrative that people are
trying to portray because they say that, okay, so each dimension within
Ramirez's labyrinth, each level has different time axis.
And since they're stacking above each other, that must mean that there
is some sort of superiority between it, which is not the case.
Right?
So sort of, in the eyes of VSBW, how this is going to work is that if you
have a timeline, essentially, that's an unquantifiable amount of three
dimensional spaces because there's an unquantifiable amount of points
in time that you can actually derive by, because you can always divide
time infinitely until infinitely, essentially.
So there's an uncountable amount of, essentially, snapshots of the three
dimensional world.
That's what a timeline.
That's what they're referring to.
Now.
What they're saying is that if you have a dimension above that and have
another timeline above that, then that also proves a sort of qualitative
superiority.
That right there proves a qualitative superiority, not the fact that it is
just there are different time axes.
No, that doesn't prove anything.
Right.
Now let's get on to why nothing is qualitative superior in the labyrinth.
First off, the biggest reason is the fact that the labyrinth layers can be
shifted and changed.
Right?
They can be shifted and changed around.
Right.
Now, logically speaking, can you bring the 100th dimension below the third dimension?
No.
Why?
Because the 100th dimension is so much bigger than the third
dimension. That doesn't fit. It doesn't fit. And dimensional hierarchy is all about size. It's all about size.
Essentially, he's saying, is the higher layers or the higher levels of
dimensions have to be qualitatively bigger.
Not only that, but the temporal part of the labyrinth is connected to the
outside, as you see right here.
Connected to the outside.
Linked to the outside.
So she can even make it rain.
So essentially, it gets dark here at night because it's connected to the
cardinal world.
Now, the reason why I say outside of the labyrinth is the cardinal world,
because there's a literal statement about the outside of the labyrinth
being the cardinal world, meaning the labyrinth is essentially inside the
cardinal world, which is a four dimensional spacetime.
So the labyrinth can't be anything bigger, considering the fact that the
labyrinth is underground, which is underground.
The planet that they're on.
Right.
Next is the fact that there's no sets of infinity, there's no infinite scales
within the labyrinth.
As you see here.
The first floor of the labyrinth was basically a square about 800ft to the
side.
To the side, right.
Roughly the size of Tokyo.
Dumb.
Okay.
Through dimension as a whole gradually got smaller as you went on,
forming a sort of inverse pyramid, meaning that the so called higher
dimensions gets smaller, which, again, like I said previously, that cannot
be the case for dimensional hierarchies.
Now, it did say that they could just freely adjust the size of any of the
floors, but again, since they're able to do that, that would debunk it being
a dimensional hierarchy, no matter what.
And the fact that it's pretty much you're able to get from floor, what, 90
or what to 95 because of a stairway, was it?
Yeah.
Foreboding stairway going down.
You could literally take stairs to get to a lower floor.
Where's the qualitative superiority, guys?
Not only that, but that fact that I just prove, that's The labyrinth is within the cardinal world.
And the cardinal world is able to be projected as a three dimensional
image, right.
Should give you some sort of like.
Okay, well, the cardinal world must be three dimensions, right?
Okay.
Labyrinth is smaller than third dimensional cardinal world.
And to double it down and use my favorite scan out of all this entire
thing is the fact that the 30 layers of the labyrinth, 30 levels of the
discarded labyrinth, right.
Was encased in three dimensions of space.
So it was encased in three dimensional space.
So to conclude, the labyrinth doesn't touch anything higher than three
dimensions.
So Rimuru being high, hyper to low outer, that has been officially
debunked.
Now that we can stop saying that the labyrinth is just three dimensions,That's the end of it.
@Oblivion Of The Endless @Enter Bluey
I will be also happy if you guys can tag other modes here.