“ | You naive child... If you leave the RUINS... They... ASGORE... Will kill you. | „ |
~ Toriel about Asgore |
Background
King Asgore Dremurr is the king of the underground and of all monsters who resides in it, alongside Queen Dreemurr and his son, Asriel Dreemurr.
One day, Asriel found a human that felt into the underground, seeing the human in a bad moot, Asriel decided to help the human and bringed up to his fathers to help the innocent child, which they adopted after as a member of the family, and the human quickly became their loved son. That was until the Human died of a disease, Asriel, with the power of DETERMINATION turned into a being with unimaginable power, which resulted in him bringing his friend's into the village he was, causing Asriel to be killed by the Humans.
This caused Asgore the feeling of hate for the humans for the death of his son at the hands of them. Toriel begged to Asgore to not start a war over, but it was useless. Asgore commanded the monster army alongside him to fight the Humans, causing his defeat and them being sealed in the underground and Toriel lefting him alone, disgusted of his actions against humanity, something he admitted himself that he didn't want all of that.
Years later, Another human named Frisk felt into the underground, Asgore knew this was the perfect time to kill the human and fuse himself with his SOUL alongside the SOULS of other humans he killed to become the Ultimate being and break the barrier, freeing the monsters from the Underground.
Powers and Stats
Tier: 8-C, likely higher, 2-B via Preparation
Name: Asgore Dreemurr
Origin: Undertale
Gender: Male
Age: Unknown
Classification: Monster, King of the Underground
Dimensionality: 3-D
Superhuman Physical Characteristics, Martial Arts (Trained Undyne and was capable of dodging all of her attacks while she was younger), Weapon Mastery (Is very skilled with his trident), Danmaku, Accelerated Development (His stats are capable of increasing thanks to LOVE, which is done via killing living beings, which he did 6 times), Fire Manipulation (His standards attacks are made of fire, similar to Toriel), Immortality (Type 1; If a boss monster doesn't have a child, they will live without aging, if they do they will age), Soul Manipulation (Can damage and break someone's SOUL directly), Magic and Non-Physical Interaction (Magic can directly damage incorporeal beings such as Ghosts), Minor Afterimage Creation (As seen here), Creation (Can create hands to attack the enemy), Heat Manipulation (Scaling to Toriel, who can make the fire cold enough to not hurt anyone), Limited Law Manipulation (Can break the MERCY button without any ploblem and do the same to the FIGHT mechanics), Cosmic Awareness (as seen here. Comparable to other characters who can also have deja-vu of killing Frisk before), Resistance to Heat Manipulation and Extreme Cold (Can normally walk around the extreme high and low temperatures of Hotlands and Snowdin, respectively)
Same as before. All monsters are made of Magic, Non-Physical Interaction (Magic is capable of harming ghosts which are incorporeal), Soul Absorption (Monsters can absorb the SOULS of humans, granting them more power), Danmaku, Healing (Monsters should be able to heal themselves during a battle by eating monster food), Soul Manipulation (Monsters can directly attack someone's SOUL), Can understand the Froggit ribbits, Dimensional Storage (Citizens of the Underground can have acess to their "dimensional boxes", which they can also do normally on their phones), Resistance to Soul Manipulation (A monster's body is attuned to their SOUL, therefore any damage to them can be tanked) and Radiation (Monsters can drink energy drinks which are made of radiation)
Attack Potency: Building level, likely higher (Is by himself a Boss Monster in stats, making him far superior to ordinary monsters and fought and can damage Frisk, who was perfectly fine after this and Hotland's heat. Should be superior to Undyne), Multiverse level via Preparation (Was going to use the six SOULS of the humans he killed to achieve the state of supreme being to break the barrier and free the monsters from the underground, thus making him at least superior to Photoshop Flowey, who destroyed Frisk's SAVE file, which are structures capable of holding many timelines upon themselves and control over the Undertale reality)
Speed: Massively Hypersonic (Should be far superior to other monsters as he is considered as a Boss Monster, making him superior to Napstablook, who can react to light before the light could reach), Immeasurable via Preparation (Scales to Flowey who moved between timelines)
Lifting Strength: Class 5 (Comparable to monsters who can lift over blocks made of ice)
Durability: Building level, likely higher (Can take many attacks from end-game Frisk), Multiverse level via Preparation (Should still have his defense comparable to his attack)
Stamina: High
Range: Extended Melee Range, Tens of meters with magic, Multiversal via Preparation
Standard Equipment: His trident
Optional Equipment: Six Human SOULS
Intelligence: Gifted (Is a well crafted commander and king who commanded the monsters during their war against the humans)
Weaknesses: Asgore doesn't like fighting, he prefers to the enemy to be peaceful with each other and have a nice cup of tea between them (which gets him killed in the Genocide Route)
Notable Attacks/Techniques:
- Fire Magic: Similar to Toriel, Asgore appears to have a mastery over fire, using it for numerous techniques. These include calling down undulating waves of fire, creating enormous, inescapable walls of fire, circles of fireballs which close in on his opponent, creating large trails of fireballs which track his opponent, and creating enormous bursts of dozens upon dozens of fireballs which are immensely difficult to dodge.
- Trident: Asgore has shown to be extremely proficient with his trident, swiping it across the battlefield in an attempt to hit his opponent. The trident will leave behind trails of magic, making it impossible to dodge by conventional means. When the magic is orange, Asgore's opponent must be moving in order to not be hurt. When the magic is blue, his opponent must remain stationary.
Gallery
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: