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CarmillaCastlevania.png
"But isn't this world hellish already? People are intrigued by darkness, and covet chaos and power. They are dirty self-centered mongrels. I simply wish the world to properly reflect this image."
~ -Carmilla

CarmillaGiantSkull.jpg
"But isn't this world hellish already? People are intrigued by darkness, and covet chaos and power. They are dirty self-centered mongrels. I simply wish the world to properly reflect this image."
~ -Carmilla

VampiraS1.gif
"But isn't this world hellish already? People are intrigued by darkness, and covet chaos and power. They are dirty self-centered mongrels. I simply wish the world to properly reflect this image."
~ -Carmilla

CarmillaJudgment.png
"A female vampire who loves to bathe in blood."
~ -Carmilla

CarmillaXX.jpg
"But isn't this world hellish already? People are intrigued by darkness, and covet chaos and power. They are dirty self-centered mongrels. I simply wish the world to properly reflect this image."
~ -Carmilla

Background

Carmilla is a recurring boss and antagonist in the Castlevania series. Several incarnations of this vampiress have appeared throughout the series, sometimes accompanied by her loyal servant, Laura. She is often referred to as possessing great beauty and allure.

Powers and Stats

Tier: At least 4-A, likely higher

Name: Carmilla, Camilla

Origin: Castlevania

Gender: Female

Age: At least Hundreds of years old

Classification: Vampire, First Female Vampire, Lady, Demon

Dimensionality: 3-D

Powers and Abilities: Superhuman Physical Characteristics, Energy Manipulation, Dark Magic, Necromancy, Weather Manipulation, Water Manipulation, Blood Manipulation, Fire Manipulation, Hellfire Manipulation, Lightning Manipulation, Shapeshifting, Transformation, Flight / Levitation, Telekinesis, Teleportation, Possession, Absorption, Martial Arts, Vampiric Physiology, Invulnerability (Can only be harmed or killed by specific Holy or Vampiric weaponry), Immortality (Types 1, 3, 7 and 8, will always come back from the chaos within humans heart, which is done by the Chaos Entity), Resurrection, Non-Physical Interaction and Soul Manipulation (Can hit and destroy Souls directly, can interact with intangible beings like Ghosts), Mind Manipulation (Can control minds), Body Puppetry, Memory ManipulationCurse Manipulation (Which can prevent the target to use their weapons, cast spells or use items, and rapidly drain magic) and Hellfire Manipulation (Should be able to resist the powers of minor demons), Resistance to the Castle's Influence/Effect's: (TransmutationSoul ManipulationMind ManipulationPossession, Law Manipulation and Corruption) and Immunity to Time Stop, Poison ManipulationMadness ManipulationFear ManipulationEmpathic ManipulationDeath ManipulationSound ManipulationPetrificationDarkness ManipulationParalysis Inducement, Sleep Manipulation

Attack Potency: At least Multi-Solar System level (Should be comparable to other vampires, likely Brauner. Fought against Nathan Graves near the ending of Circle of the Moon), likely higher

Speed: Likely Relativistic (Comparable to other vampires)

Lifting Strength: Unknown, At least Super-Human

Durability: At least Multi-Solar System level, likely higher

Stamina: At least Superhuman

Range: At least Continental with magic

Standard Equipment: 

  • Her Chained Blade weapon
  • Her Giant Flying Skull

Intelligence: Gifted (She is very intelligent, with high reasoning ability.)

Weaknesses: None Notable

Feats: Fought against Simon

Notable Attacks/Techniques: 

Vampire: Carmilla is a vampire, an immortal undead entity who haunts the Night. Vampires can be considered "Demonic Royalty", both for their air of nobility and often elegant appearance, but also because their power far exceeds that of most demons. They possess both incredible physical strength and vast dark magical abilities, and usually hold an intrinsic connection to the Chaos in human hearts.

  • Immortality: As a Vampire, Carmilla is immortal. She is immune to aging and is not susceptible to any earthly disease. Even if she is killed, her soul shall simply return to The Abyss, and she may be brought back to life by powerful sorcerers, or the will of the Dark Lord.
  • Invulnerability: As a Vampire, Carmilla is effectively invulnerable. No weapon from the human realm can harm her, and even weapons with magical and alchemical origins are useless against her. Only specific Holy Weaponry such as the Belmont Clan's Vampire Killer, Alucard's Sword and Spear, and Shanoa's Dominus can kill her.
  • Bloodsucking: As a Vampire, Carmilla can feast on the blood of human victims for her pleasure, sustenance, and to increase her energies. Aside from draining blood through biting, Carmilla is also capable of sucking her victim's life through a kiss of death.
  • Power Over Humans: Vampires are influential and seductive creatures, who's dark aura extends into the hearts and minds of men. They can easily control human minds, often passively, turning them into their mindless slaves, possessing them, or even charming them. They can influence their hearts and lead them to evil, and easily control their souls. With her powers, Carmilla was capable of starting the Witch Hunts by influencing mankind across Europe.

Laura: Carmilla's undying servant. Once an innocent young woman, Laura was seduced by the vampire and transformed into her mindless thrall, becoming a demonic creature herself. Laura often aids Carmilla in battle, both sneaking behind her opponent to drain their life with a kiss, but also offensively by transforming into a cat-like demoness who fights with martial arts.

  • Shapeshifting: As a Vampire, Carmilla is an skilled shapeshifter, being capable of assuming a variety of demonic forms for his dark purposes.

Fighting Skills: Carmilla is a surprisingly skilled warrior, mixing her vampiric speed and agility with an unique martial arts that emphasizes kicking and rapid spinning. In combat, she also makes use of a strange chained blade which allows her to pierce and slice her foes both from close range and from a distance.

  • Sweet Torture: Carmilla dashes towards her opponent, and with one movement but pushes them onto the floor and performs a backwards somersault. Then, she lands on her opponent, piercing her bladed heels into their flesh with full force.
  • Wicked Game: Carmilla leaps onto the air and swirls her chained blade around her in a circular motion, slicing all around her.
  • Bloody Heel: Carmilla leaps onto the air and performs a spinning dive kick, slicing her opponent with her heel at full force.
  • Merciless Dance: Carmilla stabs the floor with her blade and uses it as support to perform a rapid, whirlwind-like spinning kick, slicing her opponent apart with the blade of her heel.
  • Sacrifice: Carmilla fires the blade of her weapon as a harpoon, piercing her opponent from a distance. Subsequently, the chain retracts pulling the opponent towards her, which she takes advantage of to perform a spinning kick attack.
  • Maiden Pull: Carmilla dashes towards her foe, performing a swirling combo that culminates with her piercing her opponent with her weapon and throwing him away.
  • Maiden's Feast: Carmilla's finishing move. She detaches her weapon from her arm, which quickly grows and alters its shape. She dashes towards her opponent at incredible speed, hitting them with a vicious array of punches and kicks. As her opponent lays beaten they are quickly trapped by an Iron Maiden torture device, which is in fact Carmilla's own weapon. Carmilla finishes her opponent with a taunt and humiliating slap as the Iron Maiden's doors close, crushing them inside.
  • True Form: Carmilla will often transform into her true self when fighting against sufficiently powerful opponents. With this metamorphosis she grows in size and sprouts wings, and will be seen floating behind a gigantic demonic skull, which hovers in the air. The skull serves as Carmilla's weapon, channeling her dark magical powers with beams of energy, discharges of lightning, burning hellfire, poisonous fumes and tears of blood.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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