All Fiction Battles Wiki
All Fiction Battles Wiki

From the time it is born, a flame burns at the tip of its tail. Its life would end if the flame were to go out.
~ Charmander Pokédex

Charmeleon mercilessly destroys its foes using its sharp claws. If it encounters a strong foe, it turns aggressive. In this excited state, the flame at the tip of its tail flares with a bluish white color.
~ Charmeleon Pokédex

Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.
~ Charizard Pokédex

The overwhelming power that fills its entire body causes it to turn black and create intense blue flames.
~ Mega Charizard X Pokédex

Its bond with its Trainer is the source of its power. It boasts speed and maneuverability greater than that of a jet fighter.
~ Mega Charizard Y Pokédex

The flame inside its body burns hotter than 3,600 degrees Fahrenheit. When Charizard roars, that temperature climbs even higher.
~ Gigantamax Charizard Pokédex


Charmander (Japanese: ヒトカゲ Hitokage) is a Fire-type Pokémon introduced in Generation I.

It evolves into Charmeleon starting at level 16, which evolves into Charizard starting at level 36.

Along with Bulbasaur and Squirtle, Charmander is one of three starter Pokémon of Kanto available at the beginning of Pokémon Red, Green, Blue, FireRed, and LeafGreen.

A fire burns at the tip of this Pokémon's slender tail and has blazed there since Charmander's birth. The flame can be used as an indication of Charmander's health and mood, burning brightly when the Pokémon is strong, weakly when it is exhausted, wavering when it is happy, and blazing when it is enraged. It is said that Charmander dies if its flame goes out. However, if the Pokémon is healthy, the flame will continue to burn even if it gets a bit wet and is said to steam in the rain.

Charmander can be found in hot, mountainous areas. However, it is found far more often in the ownership of Trainers. As shown in Pokémon Snap, Charmander exhibits pack behavior, calling others of its species if it finds food.

Charmeleon (Japanese: リザード Lizardo) is a Fire-type Pokémon introduced in Generation I.

It evolves from Charmander starting at level 16 and evolves into Charizard starting at level 36. The tip of its long, powerful tail has a flame burning on it. The temperature rises to unbearable levels if Charmeleon swings its tail.

Charmeleon has a vicious nature and will constantly seek out opponents. Strong opponents excite this Pokémon, causing it to spout bluish-white flames that torch its surroundings. However, it will relax once it has won a battle. It is rare in the wild, but it can be found in mountainous areas.

Charizard (Japanese: リザードン Lizardon) is a dual-type Fire/Flying Pokémon introduced in Generation I.

It evolves from Charmeleon starting at level 36. It is the final form of Charmander.

Charizard has three other forms.

  • It can Mega Evolve into two forms:
    • Mega Charizard X using Charizardite X.
    • Mega Charizard Y using Charizardite Y.
  • It has a Gigantamax form.

Charizard is the game mascot of both Pokémon Red and FireRed Versions.

Charizard flies in search of powerful opponents to battle, and its fire will burn hotter as it gains experience. Its fiery breath is capable of melting boulders, massive glaciers, and has been known to accidentally cause forest fires. Though its fiery breath is hot, it never turns it on any opponent weaker than itself. In the past, Blast Burn was its signature move. Charizard typically inhabits mountains and valleys, such as the Charicific Valley in Johto. The anime has shown that only a weak Charizard would show off its power. It also showed that Charizard can swim underwater, with Pokémon Origins further showing that the flame on the tip of the tail can still keep burning underwater. The wings of Charizard can carry it to an altitude of 4,600 feet (1,400 meters).

As Mega Charizard X, its body and legs are more physically fit, though its arms remain thin. Its skin turns black with a sky-blue underside and soles. Two spikes with blue tips curve upward from the front and back of each shoulder, while the tips of its horns sharpen, turn blue, and curve slightly upward. Its brow and claws are larger, and its eyes are now red. It has two small, fin-like spikes under each horn and two more down its lower neck. The finger disappears from the wing membrane, and the lower edges are divided into large, rounded points. The third joint of each wing-arm is adorned with a claw-like spike. Mega Charizard X breathes blue flames out the sides of its mouth, and the flame on its tail now burns blue. It is said that its new power turns it black and creates more intense flames.

As Mega Charizard Y, it becomes sleeker in appearance but retains its normal coloration. It has three pointed horns on the back of its head, the middle of which is longer. Its snout has larger fangs and a ridge on the nose. Its neck is shorter, but its torso is thinner and longer. It features longer digitigrade feet. Its hands are less developed, with extremely shortened fingers that are no longer separated from each other. Small wings develop on its wrists, while the ones on its back become larger, lose the wing finger passing through their membrane and end up with ragged edges. The back of its tail has a large spike at the base and three smaller ones near the tip, which now burns with a longer flame. Mega Charizard Y is said to have incredible flying prowess that is greater than a jet fighter.

As Gigantamax Charizard, it becomes larger and physically fit. The lower part of its body glows white with several yellow diamonds located on the lower belly. There are also diamond-shaped spots located on the front legs. The claws located on its hand and feet become longer and sharper. The feet become longer and digitigrade, retaining small glowing soles under the forefeet. The wings are transformed into literal flame wings extending to the shoulder blade and two flames sprout from the horns. The colossal flamed wings were created from the energy of Gigantamaxing. The sclera of the eyes becomes yellow. The glow of a flame can be seen in the mouth, and the teeth grow, with the lower front teeth and three teeth in the middle now protruding when the mouth is closed. The flame on the tail extends out and has three red clouds surrounding it, like the clouds most other Gigantamax Pokémon have. The flames within Gigantamax Charizard burns hotter than 3,600 degrees Fahrenheit. When it roars, the temperature can climb to even higher lengths. The wings are capable of being hotter than magma which Charizard uses to burn its opponents.

Powers and Stats

Tier: Low 7-B | Low 7-B | 7-A | 6-C | 6-C

Dimensionality: 3-D

Powers and Abilities:

Superhuman Physical Characteristics, Natural Weaponry, Fire Manipulation, Statistics Reduction (With Leer they can lower the opponent's defense. Growl lowers the opponent's attack. Scary Face lowers the opponent's speed), Poison Manipulation (Via Toxic), Rage Power, Damage Boost (Counter makes them gives double the damage he receives), Martial Arts (Likely Type 1), Power Mimicry (Mimic makes them copy the opponent's last move for themself), Afterimage Creation, Forcefield Creation, Damage Reduction (Reflect reduces the damage for 50%), Creation (Can create a plushie with substitute), Healing (Rest heals them to max HP by sleeping), Fear Manipulation, Earth Manipulation, Statistics Amplification (Belly Drum max their attack for the cost of half HP. Curse raises their attacks and defense. Ancient Power raises all his stats. Dragon Dance increase his attack and speed), Berserk Mode (Via Outrage), Status Effect Inducement (Dynamic Punch has a chance of making the enemy confused), Weather Manipulation (Via Sunny Day), Supernatural Willpower (Endure makes them always survive at 1 HP), Empathic Manipulation (Attract makes the opponent falls in love with them as long as their the opposite gender), Forcefield Negation (Brick Break negates Reflect and Barrier's abilities), Instinctive Reactions (Sleep Talk allows them to attack while sleeping), Heat Manipulation, Electricity Manipulation (Via Thunder Punch), Elemental Manipulation (Via Hidden Power), Sound Manipulation, Flight, Energy Projection, Resistance to Fire, Fairy, Steel, Grass, Ice, Bug, and Ground type moves

All as before, Large Size (Type 1; 28 meters tall), Spatial Manipulation, Weather Manipulation, Aura, Electricity Manipulation, Power Nullification, Self-Destruction, Forcefield Creation, Air Manipulation (Shown to have all these passive abilities while transformed) Resistance to Sealing (Dynamaxed Pokemon must be heavily damaged before they can be captured), Status Effect Inducement (Cannot be flinched), Power Nullification (Cannot have moves disabled), Power Modification (Cannot have their ability changed), Mind Manipulation (Cannot be forced to use the same move repeatedly), BFR (Self-inflicted or inflicted by opponents), Fear Manipulation (Cannot be scared away by Roar), Durability Negation, Resistance Negation, (Which also provides resistance to Absolute Zero), Curse Manipulation (Cannot be affected by moves like Perish Song and Destiny Bond)

Attack Potency: Small City level (Comparable to Rhydon who can shatter moutains) | Small City level (Superior to before) | Mountain level+ (Comparable to Abomasnow and Tyranitar) | Island level (Superior to before) | Island level (Comparable to before)

Speed: FTL (Comparable to other 1st stages who can use Solar Beam) | FTL (Faster than before) | FTL (Faster than before) | FTL (Faster than before) | FTL (Comparable to before)

Lifting Strength: Class 25 (Comparable to Mantyke) | Class 25 | Class T (Comparable to Machamp and Heracross) | Class T | Class T

Durability: Small City level | Small City level | Mountain level+ | Island level | Island level

Stamina: High | High | Extremely High | Extremely High | Extremely High

Range: Standard melee range physically, Kilometers with powers | Standard melee range physically, Kilometers with powers | Standard melee range physically, Kilometers with powers | Standard melee range physically, Kilometers with powers | Tens of meters physically, Kilometers with powers

Standard Equipment: Charizardnite X/Y

Intelligence: Above Average

Weaknesses: Water, Ground, and Rock moves | Same as before | Loses Ground weakness, gains Electricity weakness | Same as before | Same as before

Notable Attacks/Techniques:

Keys: Charmander | Charmeleon | Charizard | Mega Charizard X/Y | Gigantamax Charizard


Notable Victories:

Notable Losses:

Inconclusive Matches: