| “ | LET'S COMBINE! | „ |
| ~ Hyoma creating Combattler V |
Background
Hyoma Aoi, Juzo Naniwa, Daisuke Nisikawa, Kosuke Kita and Chizuru Nanbara are the main characters of Super Electromagnetic Robot Combattler V. Assembled by the Nanbara Connection in order to protect the Earth from the alien Campbellian invaders, first led by Garuda and then by Janela, they form the Super Electromagnetic Robot Combattler V in order to protect humanity.
Powers and Stats
Keys: Combattler Team | Combattler V
Tier: 9-B, At most 7-C with Battle Machines | 7-C, higher with Super Electromagnetic Spin
Dimensionality: 3-D
Superhuman Physical Characteristics, Vehicular Mastery, Weapon Mastery (Juzo is an Olympic snipping champion[1]. Hyoma wields swords at the level of a duelist[2]), Cyborgization (Hyoma's arms are android replacements[3]), Pain Tolerance (Hyoma can continue fighting with his arms whipped by spine vines[4] and a stab on the chest[5]), Acrobatics (Hyoma can perform highly gynmastic battle moves[6]), Fire Manipulation (Can use flame throwers[7]), Precognition (Type 1; Juzo could correctly predict every move a Magma Beast would make despite being blinded[8])
With the Battle Machines, they get access to: Flight, Fusionism (The Battle Machines can combine to form Combattler V[9]), Explosion Manipulation (Rock Fighter shoots a barrage of small missiles[10]. Craft Missile shoots a pair of missiles[11]), Chain Manipulation (Battle Guleggar shoots a chain that chokeholds the enemy[12]. Anchor Knuckle shoots a chain to anchor the target[13]), Metal Manipulation (Sky Rippers shoots multiple sharp metal shards[14]. Electron Darts shoots darts[15]. Battle Chainsaw shoots mobile chainsaws[16]), Information Analysis (Can detect its target's nature, ability and weakness[17]), Energy Projection (Magne Laser shoots an energy beam[18]), Heat Manipulation (Mecha Fixer shoots a hot energy beam[19]), Natural Weaponry (Dust Pressure uses its helicopter blades to cut the enemy[20]. Craft Drill pierces with its drills[21])All previous, Large Size (Type 1, 57 meters[22]), Electro-Magnetism Manipulation (Has Super Electromagnetic Energy, and can cover its whole body in it and ram the enemy with incredible destructive force with Super Electromagnetic Spin[23]. Can shoot said energy with Super Electromagnetic Spark[24]. Lightning Shot shoots a regular lightning[25]), Air Manipulation, Explosion Manipulation (Big Blast shoots a big missile from its torso[26]), Paralysis Inducement (Super Electromagnetic Hurricane creates a tornado traps the enemy to make it so the target can't move[27]. Shock Blast shoots an electric shot that temporarily freezes the enemy[28]), Metal Manipulation (Super Electromagnetic Crane shoots a spiky metal cube[29]. Hunter Rest shoots many of said cubes in a row[30]. Super Electromagnetic Crane extends a crane[31]), Energy Projection (V Laser shoots a beam shaped like a V[32]), Heat Manipulation (Can shoot a cooling beam at 0 temperature[33]), Forcefield Creation (Super Electromagnetic Barrier protects it with a force field[34]), Weapon Mastery (Super Electromagnetic Yo-yo[35]), Fire Manipulation (Atomic Burner shoots fire from its hands[36]), Natural Weaponry (Cutter Kick uses the blades in its leg yo-yos to cut the enemy[37]), Smoke Manipulation (Can create a smokescreen to block out the sun[38]), Aura (Super Electromagnetic Full Spark covers its body in a golden aura that harms the enemy[39]), Absorption / Statistics Amplification (Can absorb electromagnetism to make its Big Blast stronger[40]), Light Manipulation (Grand Light Wave Rail creates a pathaway of hard light[41], and it can use it to ram onto the enemy with Grand Dasher[42]), Weapon Creation (Twin Lancer[43]), Matter Manipulation (Molecular; The Molecular Bomb is attached to the Rock Fighters so they damage the enemy at the molecular scale[44]), Inorganic Physiology, Resistance to Acid Manipulation (One of its components is alphalite, which doesn't melt from acid[45]), Heat Manipulation (Can stand the heat under a volcano[46])
Attack Potency: Wall level (Beat up Dungele, who can break metal bars with his hits[47]), At most Town level with Battle Machines (Able to harm Slave Beasts[48]) | Town level (Defeated Big Garuda, who Garuda considered the strongest Slave Beast[49], which should put it above Slave Beast Gyaru, which defeated Gargantua, a robot compared to America's atom bomb[50]), higher with Super Electromagnetic Spin (By far Combattler V's strongest attack[51])
Speed: Subsonic (Dodged a barrage of bullets[52]), High Hypersonic with Battle Machines (Can avoid attacks from Magma Beasts that can keep up with Combattler V[53]) | High Hypersonic (Mach 11[54]), higher with Grand Light Wave Rail (Increases speed[55])
Lifting Strength: Athletic Human | Class K (550 tons[56])
Durability: Wall level (Took a beating Dungele[57]), At most Town level with Battle Machines (Can take hits from Slave Beasts[58]) | Town level (Took attacks from Big Garuda[59])
Stamina: Can engage Magma Beasts for multiple minutes[60] | Can easily fight against Slave Beasts for multiple minutes[61], and even take on 4 Magma Beasts at once[62]
Range: Standard melee range, Tens of meters with weapons | Tens of meters, Kilometers with weapons (Can reach a target 2 kilometers away[63])
Standard Equipment: The Battle Machines (Battle Jet, Battle Crusher, Battle Tank, Battle Marine and Battle Craft) | Combattler V
Intelligence: Kosuke is a genius with knowledge of advanced physics concepts[64]
Weaknesses: If 1 member is unfocused on the fight, the other 4 won't be able to combine[65], and the combination will be undone even if said focus is lost after combining[66]. If 1 member is absent, the other 4 won't be able to combine[67]. Can't use Super Electromagnetic Spin twice in a row, and trying such would undo the combination[68].
References
- ↑ Combattler V, Episode 2
- ↑ Combattler V, Episode 12
- ↑ Combattler V, Episode 7
- ↑ Combattler V, Episode 11
- ↑ Combattler V, Episode 12
- ↑ Combattler V, Episode 13
- ↑ Combattler V, Episode 27
- ↑ Combattler V, Episode 36
- ↑ Combattler V, Episode 1
- ↑ Combattler V, Episode 1
- ↑ Combattler V, Episode 51
- ↑ Combattler V, Episode 1
- ↑ Combattler V, Episode 2
- ↑ Combattler V, Episode 2
- ↑ Combattler V, Episode 2
- ↑ Combattler V, Episode 29
- ↑ Combattler V, Episode 2
- ↑ Combattler V, Episode 2
- ↑ Combattler V, Episode 24
- ↑ Combattler V, Episode 7
- ↑ Combattler V, Episode 47
- ↑ Combattler V, Episode 17
- ↑ Combattler V, Episode 1
- ↑ Combattler V, Episode 3
- ↑ Combattler V, Episode 9
- ↑ Combattler V, Episode 4
- ↑ Combattler V, Episode 1
- ↑ Combattler V, Episode 23
- ↑ Combattler V, Episode 15
- ↑ Combattler V, Episode 21
- ↑ Combattler V, Episode 25
- ↑ Combattler V, Episode 28
- ↑ Combattler V, Episode 2
- ↑ Combattler V, Episode 4
- ↑ Combattler V, Episode 4
- ↑ Combattler V, Episode 5
- ↑ Combattler V, Episode 29
- ↑ Combattler V, Episode 13
- ↑ Combattler V, Episode 17
- ↑ Combattler V, Episode 20
- ↑ Combattler V, Episode 26
- ↑ Combattler V, Episode 27
- ↑ Combattler V, Episode 28
- ↑ Combattler V, Episode 53
- ↑ Combattler V, Episode 4
- ↑ Combattler V, Episode 26
- ↑ Combattler V, Episode 52
- ↑ Combattler V, Episode 1
- ↑ Combattler V, Episode 26
- ↑ Combattler V, Episode 18
- ↑ Combattler V, Episode 45
- ↑ Combattler V, Episode 52
- ↑ Combattler V, Episode 43
- ↑ Roman Robo Anime Climax Selection
- ↑ Combattler V, Episode 26
- ↑ Combattler V, Episode 17
- ↑ Combattler V, Episode 52
- ↑ Combattler V, Episode 1
- ↑ Combattler V, Episode 26
- ↑ Combattler V, Episode 43
- ↑ Combattler V, Episode 4
- ↑ Combattler V, Episode 54
- ↑ Combattler V, Episode 15
- ↑ Combattler V, Episode 10
- ↑ Combattler V, Episode 5
- ↑ Combattler V, Episode 13
- ↑ Combattler V, Episode 7
- ↑ Combattler V, Episode 45
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: