| “ | Open your eyes, reality is but an illusion | „ |
| “ | Every spell cast has its price, and my debt is deep. | „ |
| “ | Magic is not to be owned, but to be felt. Experienced. Lived. | „ |
Background
Respected surgeon Stephen Strange was forced to seek a different path when his hands were injured in a terrible accident. Devoting himself to the mystic arts, Strange became this dimension's first line of defense against supernatural threats — the Sorcerer Supreme.
Sensing a massive temporal disturbance, Doctor Strange performed an arcane ritual to protect his reality. The spell failed, and Strange and his Sanctum Sanctorum became trapped within the Mirror Dimension. Lost in the timestream, Strange uses his mystic mastery to free himself for short spans of time in order to join the fight.
Doctor Strange was also lost in the Astral Realm, where he had sent the Darkhold which both Doctor Doom and Dracula wanted so they could send New York into the Eternal Night. They succeeded, but Doctor Strange managed to escape with the help of Scarlet Witch from another universe after defeating Khonsu in a game, causing the pages of the Darkhold to scatter across New York.
Powers and Stats
Keys: Doctor Strange | Sorcerer Immortal
Tier: At least 6-C, higher with Dark Magic | At least 6-C
Dimensionality: 3-D
Superhuman Physical Characteristics, Non-Physical Interaction (Heroes in Marvel Rivals are capable of damaging the Human Torch), Magic, Portal Creation/Fusionism/Dimensional Travel (Strange can create portals, however this could cause people to fuse together[1], his portals can reach even the furthest reaches of the Astral Realm[2]), Time Manipulation (Stephen is capable of anchoring himself to a specific point in time[3]), Dimensional Travel (Stephen can freely leave and enter the[4], the Astral Plane and Mirror Dimension[5]), Corruption (Type 1, 2; Stephen has the Darkhold which can turn other beings into vampires through Vampiric Verses[6], the vampiric curse affects the very soul[7]), Existence Erasure (Stephen has the Darkhold which can destroy vampires through the[6] Montesi Formula[8]), Pain Manipulation (Chi can make pain dissipate[9]), Healing (Chi can heal others[10] and oneself[11]), Fusionism/Energy Manipulation/Power Bestowal (Chi and ice energy can fuse into one devastating attack[12]), Energy Projection (A chi user can project dragons of chi[11] and fists of chi[11]), Absorption (Masters of mystic arts can absorb chi of others[11]), Reality Warping (The Darkhold can warp the laws of nature to plunge the world into an endless night[5]), Soul Manipulation (Using the Eye of Agamotto, Strange can remove souls from the bodies of those nearby, turning them tangible[13]), Flight (Using the Cloak of Levitation, Strange can fly[13]), Forcefield Creation (Strange can create magical shields[13] big enough to protect the entirety of Sanctum Sanctorum[14]), Statistics Amplification (Dark Magic accumulates in correspondence damage Strange does to his enemies[13]), Regeneration Negation (If Dark Magic fills one's body, it will negate any incoming healing[13]), Power Nullification (Doctor Strange is capable of severing Cloak's connection to the Darkforce dimension[5]), Darkness Manipulation (Veil of Khonsu are a mass of cascading darkness[2]), Energy Projection (Claws of Bast use spirit energy of Djalia to cut through incoming attacks[2]), Ice Manipulation (Mists of Fimbulwinter are incredibly cold gusts that Doom expected to able to freeze Strange[2]), Cosmic Awareness (Stephen Strange can feel ripples across time and space[2]), Animal Manipulation/Power Bestowal (Doctor Strange can give Peter the ability to control spiders[5]), Extrasensory Perception (Users of mystic arts can sense chi[5]), Magnetism Manipulation (The power of the Darkhold weakened Earth's magnetic fields[15]), Healing (Magic can be used to heal people[16]), Astral Projection (Doctor Strange can communicate with others across different realities[17]), Alterantive Reality Display (Strange could show Wanda images of his own reality[17]), Telekinesis (Masters of magic are capable of conjuring spells to bring down gods from branches of Yggdrasil[18])
Resistance to Plasma Manipulation (Heroes that appear in Marvel Rivals are capable of surviving getting hit by Natasha's Plasma Burst), Radiation Manipulation (Heroes in Marvel Rivals are unaffected by the radioactive effects of attacks produced by Hulk, Bruce Banner and those empowered by them), Ice Manipulation (Strange was largely unaffected by Mists of Fimbulwinter and endured worse colds[2]), Corruption (Type 2; Stephen can overcome the corruptive effects of the Darkhold[2]), Heat Manipulation (Heroes in Marvel Rivals can survive Johnny's extremely hot strikes)
Same as his normal counterpart except Dark Magic in addition to Immortality (Type 4; Sorcerer Immortal is described as being immortal[19]), Summoning (Using the power of K'un-Lun, Sorcerer Immortal can summon dragons[20])
Attack Potency: At least Island level (As one of the stronger characters in the game, Stephen be should superior to likes of Luna Snow), higher in Sanctum Sanctorum (Strange is more powerful inside of Sanctum Sanctorum[2]), higher with Dark Magic | At least Island level (Comparable to Immortal Weapons like Iron Fist)
Speed: Massively Hypersonic (Many characters such as Thor, Storm[22] and Star-Lord are capable of shooting out and bringing down lightning onto their enemies[5]), higher in Sanctum Sanctorum (Inside of the Sanctum Sanctorum, Strange is capable enough to unleash spells that move faster than Doom can think[2]) | Massively Hypersonic
Lifting Strength: Superhuman, higher with Crimson Thorns of Yggdrasil (Using this spell, Strange was capable of even incapacitating Doctor Doom[2])
Durability: At least Island level (Stephen is comparable to the likes of Doctor Doom, Dracula and Khonsu, being capable of withstand their attacks), higher with Shield of the Seraphim
Stamina: Doctor Strange is a master of magic, capable of fighting grueling battle against all sorts of foes similar to Captain America.
Range: Standard Melee Range, Low Macroversal with Magic (Doctor Strange's magic can reach the Astral Realm[2] in which future changes to timelines are observable[5], and even other universes[17])
Intelligence: Doctor Strange is a master of Arcane Arts surpassing even Doctor Doom[2]
Weaknesses: If Doctor Strange accumulates too much Dark Magic, nobody will be able to heal his wounds[13].
Notable Attacks/Techniques:
- Daggers of Denak: Cast Daggers of Denak forward.
- Eye of Agamotto: Separate nearby enemies' Souls from their bodies. Damage dealt to these Souls is transferred to their physical bodies.
- Cloak of Levitation: Ascend and then enter a brief state of sustained flight.
- Maelstorm of Madness: Release Dark Magic to deal damage to nearby enemies.
- Pentagram of Farallah: Open portals between two locations, enabling all units to travel through them.
- Shield of the Seraphim: Create a protective barrier against damage.
- Price of Magic: Dark Magic accumulates with every hit on an enemy. If Dark Magic peaks for too long, Doctor Strange will be cursed with Anti-Heal.
- Enchanted Enhancement: Doctor Strange shares his arcane mastery with Scarlet Witch and Magik. Scarlet Witch's Chthonian Burst is replaced with Mystic Burst upon activation. Hold down the attack button to unleash a rapid, relentless salvo of magical missiles in the target direction. Magik can unleash a Chain of Cyttorak that links two enemies and slows them; the farther they are apart, the greater the Slow effect inflicted during the link.
- Gamma Maelstorm: Hulk charges Doctor Strange with gamma radiation. When Doctor Strange uses Maelstrom of Madness, he unleashes excess gamma energy
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:
References
- ↑ Marvel Rivals Infinity Comic Issue #2
- ↑ 2.00 2.01 2.02 2.03 2.04 2.05 2.06 2.07 2.08 2.09 2.10 2.11 Unexpected Guest
- ↑ Marvel Rivals Infinity Comic Issue #3
- ↑ Scattered Pages
- ↑ 5.0 5.1 5.2 5.3 5.4 5.5 5.6 Marvel Rivals Character Interactions
- ↑ 6.0 6.1 Road to Sanctum Sancotrum
- ↑ Empire of Eternal Night: Central Park
- ↑ Montesi Formula
- ↑ Marvel Rivals Infinity Comic Issue #1
- ↑ Marvel Rivals Infinity Comic Issue #4
- ↑ 11.0 11.1 11.2 11.3 Iron Fist Character Profile
- ↑ Atlas Bond
- ↑ 13.0 13.1 13.2 13.3 13.4 13.5 Doctor Strange Character Profile
- ↑ No One Rivals Doom
- ↑ Empire of Eternal Night: Midtown
- ↑ The Deepest Bond
- ↑ 17.0 17.1 17.2 Voice from Beyond
- ↑ Bushwhack!
- ↑ Sorcerer Immortal
- ↑ Rising Dragon
- ↑ Gamma Charge
- ↑ Voltaic Union