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All Fiction Battles Wiki

Via the protrusion on its head, it senses other creatures’ emotions. If you don’t have a calm disposition, it will never warm up to you.
~ Hatenna Pokédex

Using the braids on its head, it pummels foes to get them to quiet down. One blow from those braids would knock out a professional boxer.
~ Hattrem Pokédex

If you’re too loud around it, you risk being torn apart by the claws on its tentacle. This Pokémon is also known as the Forest Witch.
~ Hatterene Pokédex

Beams like lightning shoot down from its tentacles. It’s known to some as the Raging Goddess.
~ Gigantamax Hatterene Pokédex

Background

Hatenna is a Psychic-type Pokémon introduced in Generation VIII. Hatenna is able to sense other creatures' emotions via the protrusion on its head. It never warms up to anyone that does not have a calm disposition. It tends to run away as fast as possible when it senses strong feelings. Hatenna is a reclusive Pokémon, preferring to live in areas uninhabited by people.

Hattrem is a Psychic-type Pokémon introduced in Generation VIII. Hattrem makes use of its ponytails as hands, pummeling its foes with them. One blow from these ponytails would knock out a professional boxer. Hattrem will violently silence anything nearby expressing or feeling strong emotions.

Hatterene is a dual-type Psychic/Fairy Pokémon introduced in Generation VIII. Hatterene has a solitary and reclusive nature, emitting psychic powers strong enough to cause headaches as a method to deter others from approaching and disturbing it. It has also been observed that it dislikes loud noises, tearing apart perpetrators with the claws on its tentacle as a result. Due to its long hair obstructing its floating body, Hatterene's main forms of locomotion are levitation and short-distance teleportation. This Pokémon is also known as the Forest Witch.

Known as the Raging Goddess, Gigantamax Hatterene has the ability to sense the emotions of creatures from over 30 miles away, and it will become enraged and attack if it senses any hostility. Its tentacles are capable of firing off energy beams akin to lightning.

Powers and Stats

Keys: Hatenna | Hattrem | Hatterene | Gigantamax Hatterene

Tier: 7-B | 7-A | 7-A | 6-C

Dimensionality: 3-D

Powers and Abilities:

Superhuman Physical Characteristics, Small Size (Type 1; 0.4 meters tall), Non-Physical Interaction, Telepathy, Enhanced Senses (With Anticipation she can sense when the opponent has an effective move against her or a move that one-shots her), Extrasensory Perception (Can sense emotions from other people and Pokémon), Telekinesis, Status Effect Inducement (Confusion has a 10% chance of confusing the target. Psybeam has a 10% chance of confusing the target), Purification (Healer heals ally's status condition. Aromatherapy heals status conditions), Attack Reflection (Magic Bounce reflects the status condition thrown at her), Statistics Reduction (Play Nice lowers the opponent's attack. Psychic has 10% of lowering the target's defense. Charm lowers the target's attack), Healing (Life Dew heals up to 25% of the user's HP. Heal Pulse heals half HP. Via Healing Wish), Sound Manipulation, Homing Attack (Disarming Voice never misses), Light Manipulation, Statistics Amplification (Calm Mind increases the user's attack and defense. Aromatic Mist increases the user's defense), Social Influencing (After You helps the target use a move first), Electricity Manipulation, Paralysis Inducement (Nuzzle paralyses the target), Aura (Via Quash), Forcefield Creation and Analytical Prediction (Protect enables and allows the user to perfectly evade the next attack from the opponent and protect from it), Life Absorption (Giga Drain steals the life energy from the enemy and heals the user with it. Draining Kiss steals the life energy from the enemy through a kiss), Empathic Manipulation (Attract makes the opponents fall in love with her as long as they are male), Magic, Fire Manipulation, Creation (With Substitute she can create a plushie to take damage to her), Instinctive Reactions (Sleep Talk makes her attack while sleeping), Supernatural Willpower (Endure allows her to always survive at 1 HP regardless of the attack she suffers), Darkness Manipulation, Resistance to Fighting and Psychic-type

As before, Small Size (Type 0; 0.6 meters tall), Martial Arts (Uses the braids on her hair to pummel foes down, even knocking out professional boxers), Power Nullification (Imprison makes so the opponent can't use the same moves that she knows)

As before, Natural Weaponry (Can tear people and Pokémon apart with her claw on her tentacle), Pain Manipulation (Her psychic powers are so strong enough to cause headaches to others), Energy Projection (Via Hyper Beam), Reality Warping, Law Manipulation (Via Trick Room, Wonder Room, and Magic Room, all of which changes the way things work, such as making the slower Pokemon move first than the faster ones), Enhanced Resistance to Fighting and Dragon-type

As before, Electricity Manipulation (Shoots beam like lightning from her tentacles), Large Size (Type 1; over 26 meters tall), Spatial Manipulation, Weather Manipulation, Aura, Electricity Manipulation, Power Nullification, Forcefield Creation, Air Manipulation (Shown to have all these passive abilities while transformed), Self-Destruction, Resistance to Sealing (Dynamaxed Pokémon must be heavily damaged before they can be captured), Status Effect Inducement (Cannot be flinched), Power Nullification (Cannot have moves disabled), Power Modification (Cannot have their ability changed), Mind Manipulation (Cannot be forced to use the same move repeatedly), BFR (Self-inflicted or inflicted by opponents), Fear Manipulation (Cannot be scared away by Roar), Durability Negation, Resistance Negation, (Which also provides resistance to Absolute Zero), Curse Manipulation (Cannot be affected by moves like Perish Song and Destiny Bond)

Attack Potency: City level (1/10th of Hattrem) | Mountain level (1/10th of Hatterene) | Mountain level+ (Comparable to Dugtrio) | Island level (5 times stronger than before)

Speed: FTL (Comparable to Solar Beam users) | FTL (Faster than before) | FTL (Faster than before) | FTL (Much faster than before)

Lifting Strength: Class 25 (Comparable to Mantyke) | Class 25 | Class T (Comparable to Machamp) | Class T

Durability: City level | Mountain level | Mountain level+ | Island level

Stamina: Very High (Comparable to Riolu) | Very High | Very High | Very High

Range: Below average melee, Kilometers with powers | Below average melee, Kilometers with powers | Standard melee, Kilometers with powers | Tens of meters, Tens os kilometers with powers

Standard Equipment: None notable

Intelligence: Above Average

Weaknesses: Dark, Ghost, and Bug-type moves. Runs as fast as possible when near a loud being | Same as before, although now she doesn't run when near a loud being | As before sans Bug-type weakness, gains Steel-type weakness

Others

Notable Victories:

Notable Losses:

Inconclusive Matches: