All Fiction Battles Wiki
All Fiction Battles Wiki

"Life is but a daydream before the awaken called death"


Kinzo Ushiromiya (右代宮 金蔵 'Ushiromiya Kinzō') is the aged head of the Ushiromiya family. Even though it has already been announced that he has just a few months left to live, he is brimming with energy. Although he amassed a vast fortune in the past, he never made any announcements about his inheritance, which worries his children. He is strongly influenced by the West and is a rabid fan of the occult. His study is packed with mysterious grimoires.

Powers and Stats

Tier: Varies from 9-B physically, 6-A with demons, 7-B, Possibly 1-A with Virgilia, to Low 1-C | 1-A

Powers and Abilities:

Superhuman Physical Characteristics (Tossed a grown man with one finger), Summoning (Can summon The Chiester Sisters and Virgilia), Magic, Shapeshifting (Became a dragon awarding him with Fire Manipulation, Immortality (Type 7), Non-Corporeal, Weapon Mastery, Higher-Dimensional Existence, Dimensional Manipulation (Type 2), Blue Truth

All previous powers and abilities transferred to a higher layer of existence, Reality Warping, Resurrection, Beyond-Dimensional Existence (Type 2), Avatar Creation, Dimensional Manipulation (Type 2; Can manipulate Kakera, which contain infinite possibilities and higher dimensions), Teleportation, Reactive Evolution and Adaptation (All of the higher layers exist on the background of the Sea of Nothingness, and the beings of the higher layers may exists directly within this sea, and they adapt to the pressure due to mental and spiritual evolution), Self-Sustenance (Types 1, 2 and 3), Acausality (Type 5), Large Size (Type 10), Immortality (Types 1, 3, 4, 5 [Death means nothing to a meta-being] and 8 [Reliant on either Beatrice, Battler Ushiromiya, or Ange Ushiromiya]), Regeneration (High-Godly; Even if the entirety of his existence is completely erased and lost to the Sea of Nothingness beyond all layers and stories, he can regain her form just by thinking), Time Manipulation, Spatial Manipulation, Cosmic Awareness, Fate Manipulation, Causality Manipulation, Plot Manipulation, Probability Manipulation (Kakeras are like books and works of fiction to beings of the Higher Worlds, and by using them to create worlds, the world's events and fate is set in stone. Much stronger than beings who can manipulate the fate, plots, possibilities and space-time of Kakera), Quantum Manipulation (Can manipulate the quantum mechanics of the Human Domain), Law Manipulation (Beings of Higher Worlds can impose rules within their Gameboards, such as Beatrice creating the Anti Magic Toxin rule), Transduality (Type 2. Completely transcendent of all concepts of the Human Domain, including all of its dualities), Void Manipulation, Conceptual Manipulation (Type 1), Mind Manipulation, and Soul Manipulation (Can manipulate the voids of nothingness of Kakera, as well as it's conceptual, mental and spiritual realms. Lives in the Higher World, where the concepts of fate and possibilities are visualized in the form of Kakera, which he can manipulate), Resistance to Mind Manipulation, Soul Manipulation, and Void Manipulation

Attack Potency: Varies from Wall level physically (Tossed a grown man with one finger), Continent level with demons (Can summon demons powerful enough to boil the oceans), City level, Possibly Ascendent level (Can summon pre-Episode 5 Vergilia), to Low Macroverse level (Manifested in a higher order world) | Ascendent level (Exists in the Witch Domain, a higher realm of existence from which the entire Human Domain is regarded as fiction and its inhabitants are seen as pieces laid on a chessboard, their fates and lives merely small fragments which can be manipulated and physically interacted with even by normal humans inhabiting this perspective. This includes structures such as higher dimensions, hierarchies of stories, dreams, and daydreams, and the Underside of the Chessboard, a void of nothingness completely beyond space and time which resides in an unreachable "nowhere" in relation to the entire world of the pieces. Killed multiple Theory Goats in the Golden Land, punched Erika in the Golden Land, Manifested in the City of Books which contains infinite universes and gameboards, to which Umineko is just simply a story)

Speed: Varies from Supersonic (Manhandled Krauss) to Immesurable (Fought in a higher world from which the flow of time in the material world was perceived as stopped) | Irrelevant (He tagged Erika, Exists on a higher layer above the concepts of speed and distance of lower layer worlds)

Lifting Strength: Varies from Superhuman (Grabbed and tossed a grown man with one finger) to Imessurable in the higher order world | Irrelevant (Exists in a higher domain where the concepts of size and mass are irrelevant, with entire worlds which themselves contain higher-dimensional structures being just fiction contained in small fragments to him, and the Human Domain as a whole nothing but a chessboard)

Durability: Varies from Wall level, possibly higher (Is considered abnormal by the rest of the family to the point jumping from the second floor or down flights of stairs is considered things he would actually do), to Low Macroverse level in the higher order world| Ascendent level (His existence is sustained by Ange and ensured by her golden truth, thus being completely invulnerable to even attacks coming from the likes of Bernkastel, who failed to kill him despite repeated attempts to deny him existence with the Red Truth)

Stamina: Unknown | Inexhaustible (In the meta-world, physical stamina is irrelevant)

Range: Varies from Melee to at least several dozen kilometers, higher with summons, Low Macroversal in the higher-order world | Ascendental

Standard Equipment: A Sawed-Off Winchester M1894

Intelligence: Genius. Created the Epitaph Riddle. Even with his extremely low magic talent, managed to become a very proficient summoner, impressing even Beatrice.

Weaknesses: Obsessed with Beatrice to the point of madness, His magic relies heavily on luck, is far from his prime | He is dependent on Beatrice, Battler and Ange; is susceptible to boredom and the lost of his will

Notable Attacks/Techniques:

Truths: Special moves utilized in debates between Witches and Humans taking place in the Meta-World, being statements denoted by specific colors which often manifest as conceptual weapons that directly target the enemy's very existence in an attempt to deny it, and are thus impossible to physically avoid, forcing opponents to counter the attacker's arguments with another truth. As the damage dealt by the Truths is conceptual, rather than strictly physical, they completely bypass conventional durability and allow the user to skewer and even kill opponents much more powerful than themselves

  • Blue Truth: A theoretical scenario made with the purpose of directly denying the enemy's arguments and existence, whose true validity is unclear but nonetheless takes precedence over any statements spoken in basic white text, while being inferior to the Red Truth. It normally assumes the form of several stakes which skewer and impale opponents, damaging them on a conceptual level and being impossible to remove unless their falsehood is directly declared with the Red Truth; otherwise, that which is spoken in blue will be asserted as the truth and grant victory to the attacker, while erasing their opponent's concept entirely.

Key: Human Domain Piece | Witch Domain (Meta World/Cathedral/Golden Land/City of Books)


Notable Victories:

Notable Losses:

Inconclusive Matches: