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[Khenarthi has] forsaken you. But I haven't. There's a place in the Dark for all you cast off, forgotten souls.
~ Namira to Dak'radhi


The desire for power gnaws at the gut, does it not? I can see it does. Excuse my informality, but I feel like I know you, I recognize your craving as if it were my own. You want to control, and the thought makes you slaver like a starving wolf. I can fill your belly, but first, I need to know. Will you kill in order to fill this void?
~ Namira to the Hero of Daggerfall


Background

Namira is a Daedric Prince whose sphere is the ancient Darkness. Namira is the ruler of sundry dark and shadowy spirits, and is often associated with slugs, spiders, and other things that inspire mortals with instinctive revulsion. She also appears to be associated with beggars and the beggaring gifts of disease, pity, and disregard. Mortals who become ensnared by this spirit are tortured until they forget who they were and know only Namira.

Powers and Stats

Keys: Daedroth | Great Darkness

Tier: 1-A | High 1-A

Dimensionality: Inapplicable

Powers and Abilities: Superhuman Physical Characteristics, Beyond-Dimensional Existence, Immortality (Types 1, 3, 4, & 5. Gods can choose to resurrect at will from the timeless divine world. Gods are immortal and exist beyond the concept of death, as it only came to be during Mundus' creation, which gods predate), Regeneration (High-Godly. Gods can return after being destroyed across all of time simultaneously, and after being destroyed by Vivec after he tapped into CHIM), Acausality (Type 5. Gods are beyond causality, duration, consequence, and eventuality. Resides in a state outside of time where all events happen simultaneously from their perspective), Abstract Existence (Gods are stated to be Manifest Metaphors and ideologies, existing as ideas), Empowerment (Gods are empowered by worship), Non-Physical Interaction, Reality Warping, Sound Manipulation & Information Manipulation (Divine beings can control and influence the underlying tones which compose the fundamental layer of all reality as the Song of Creation, shaping reality by means of altering archetypes and myths), Law Manipulation (Beings at her level can make the Earthbones which define the laws of Mundus tremble), Chaos Manipulation & Conceptual Manipulation (Type 1. Daedric Princes can harvest the platonic chaotic creatia of Oblivion to create their own realm), Pocket Reality Manipulation (Daedric Princes can create their own realm and have full control over them, with those merely being extensions of their mind, nature, and will), Nonduality (Type 2. All fundamental competing forces flow from Namira's realm, such as life and death, beginnings and endings, possibility and entropy, etc), Life Manipulation & Death Manipulation (She has control over life and death), Probability Manipulation & Entropy Manipulation (Possibility and entropy flow from her realm), Disease Manipulation (Can inflict diseases upon targets. Diseases such as leprosy and gangrene are her domain), Soul Manipulation (The Dark Heart can feed on souls. Her corruption attacks the soul. She is in charge of the souls of the dead), Madness Manipulation (Caused the Moon-Bishop and several monks to become insane), Attack Reflection (The Ring of Namira can reflect damage and spells back to the attacker), Corruption (The Hand of Namira is a rotting hand that corrupts everything in its general vicinity. Namira serves as the antithesis to Khenarthi's role for Khajiiti spirits, instead corrupting them via the Bent Dance so that they may be dragged down into the Dark Behind the World. These corrupted spirits, known as the dro-m'Athra, occasionally slip through the cracks in Nirni, and tempt Khajiit so their souls can be sent to the Dark to serve Namira), Biological Manipulation & Memory Manipulation (Her corruption attacks the heart, soul, and memories), Animal Manipulation (Her domain is also associated with spiders, insects, slugs, and other repulsive creatures which inspire mortals with an instinctive revulsion), Existence Erasure (The Et'Ada can submit targets to sithite erasure), Avatar Creation

Attack Potency: Ascendent level (Daedric Princes are born from the platonic chaotic creatia of Oblivion that exists beyond Mundus, and can harvest said chaos to make their own realm. They personify one of the sixteen partitions that make up the entirety of Oblivion and represent the empty spaces behind the spokes of the Wheel of the Mundus) | High Ascendent level (The Great Darkness exists on the same ontological level of Anu and Padomay, with the latter taking refuge in it and using it to give birth to Lorkhan. The Original Spirits of the Et'Ada were entities that partook in the primordial interplay between Anu and Padomay, existing as sparks of divinity directly descended from their first interaction)

Speed: Irrelevant | Irrelevant

Lifting Strength: Irrelevant | Irrelevant

Durability: Ascendent level | High Ascendent level

Stamina: Infinite

Range: Ascendental | High Ascendental

Standard Equipment: The Dark Heart, Ring of Namira, Staff of the Everscamp, Hand of Namira.

Intelligence: Even the lowliest of Daedra has witnessed the whole of existence and developed a sense of the Aurbis's scale and nature than even the most erudite of mortal scholars, with a much higher ontological framework to understand the realms beyond Mundus.

Weaknesses: None notable.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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