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Nancy Wheeler
Dead By Daylight


An aspiring journalist, able to make acute observations and gain insights that others may miss.


Background

Studious and rebellious, Nancy Wheeler is a stubborn investigator with an instinct for a good story. When her closest friend, Barb went missing, she did everything she could to unravel the truth and secure justice. A brilliant journalist, she chases stories and follows leads despite the inequality and chauvinism she encounters at the workplace. Pursuing a lead one evening, she fearlessly approaches the Hawkins National Laboratory before suddenly losing consciousness. A moment later she awakens in a strange misty realm with the sound of a familiar roar echoing through the air.

Powers and Stats

Tier: 9-B

Dimensionality: 3-D

Powers and Abilities:

Superhuman Physical Characteristics, Immortality (Type 1, 2, 4 and 8; The Entity traps the survivors for all eternity not allowing them to permanently die as its uses their fear and despair as nourishment, upon dying The Entity will resurrect them for the next trial[1]), Power Bestowal (Via Better Together, when she's repairing a generator it's aura will be revealed to other survivors[2]), Aura, Survival Instincts, Enhanced Senses (Via Premonition, Small Game and Spine Chill, and Fixated, she'll be capable of sensing when she's looking in The Killer and totem's directions, she'll sense when The Killer is looking in her direction and she can see her own scratch marks[3][4][5][6]), Healing (Via Inner Healing, when she cleanses a totem and enters a locker she'll be healed one health state[7]), Extrasensory Perception (Via Better Together, if a survivor is downed while she's repairing a generator all survivors auras are revealed to her[2]) Stealth Mastery (She can evade The Killers by hiding in lockers or being stealthy enough to pass by them and via Lightweight which'll make her scratch marks harder to see[8]), Supernatural Luck (Via Plunderer's Instincts, it grants her a considerably better chance at finding an item of a higher Rarity from chests[9]), Preparation, Supernatural Willpower (She can continually complete the Trials of The Entity against The Killers and via Resilience which allows her to complete task faster while injured[10]), Acrobatics, Empowerment (She can gain status effects from other survivors increasing her capabilities), Pain Tolerance (Type 1).

Light Manipulation, Explosion Manipulation and Status Effect Inducement (Via Firecracker, which she can use to blind and stun The Killer[11]), Power Nullification (Via Flashlight's light burn effect which'll cancel the Wraith from cloaking or uncloaking[12]), Healing (Via First Aid Kits[13]).

Probability Manipulation (Via Chalk Pouches and Salt Items, can increase the luck of everyone for the next trial[14][15]), Empathic Manipulation (Via Coins, which calms The Entity[16]), Weather Manipulation (Via Reagents, can reduce or increase the thickness of the fog[17]), Accelerated Development (Via Teas and Postcards, increase the experience of the character[18][19]).

Attack Potency: Wall level (She should be comparable to other survivors such as Cheryl)

Speed: At least Average Human (She can out run The Killers)

Lifting Strength: Unknown, possibly Class K (She can break free from The Trappers grip who could rip a man's spine out)

Striking Strength: Wall Class

Durability: Wall level (She can take hits from The Killers and is comparable to Cheryl)

Stamina: Above Average

Range: Standard melee range, Tens of meters with Flashlights

Standard Equipment: Firecracker, Flashlight, Key, Map, Med-Kit, and Toolbox

Intelligence: Above Average (She has all of her previous knowledge from her life in Stranger Things, is able to fully repair generators without any prior knowledge on how to do so and is consider a brilliant journalist)

Weaknesses: None notable

Notable Attacks/Techniques:

Better Together: While repairing a generator, its aura is revealed to all other Survivors located within 32 meters. If the Killer downs a Survivor while she's repairing a generator, she can see the auras of all other Survivors for 8/9/10 seconds.

Fixated: She walks 10/15/20% faster and can see her own Scratch Marks

Inner Strength: Each time she cleanses a Totem. She'll automatically healed 1 Health State when hiding inside a Locker for 10/9/8 seconds while injured or suffering from the Deep Wound Status Effect.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

References

  1. Dead By Daylight: Benedict Baker's Journal, November 1896
  2. 2.0 2.1 Dead By Daylight: Perk Description: Better Together
  3. Dead By Daylight: Perk Description: Premonition
  4. Dead By Daylight: Perk Description: Small Game
  5. Dead By Daylight: Perk Description: Spine Chill
  6. Dead By Daylight: Perk Description: Fixated
  7. Dead By Daylight: Perk Description: Inner Healing
  8. Dead By Daylight: Perk Description: Lightweight
  9. Dead By Daylight: Perk Description: Plunderer's Instincts
  10. Dead By Daylight: Perk Description: Resilience
  11. Dead By Daylight: Item Description: Firecracker
  12. Dead By Daylight: Item Description: Flashlight
  13. Dead By Daylight: Item Description: First Aid Kit
  14. Dead By Daylight: Add-on Description: Chalk Pouch
  15. Dead By Daylight: Add-on Description: Salt Items
  16. Dead By Daylight: Add-on Description: Coins
  17. Dead By Daylight: Add-on Description: Reagents
  18. Dead By Daylight: Add-on Description: Teas
  19. Dead By Daylight: Add-on Description: Postcards
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