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Mega Man
X
Volnutt
Star Force
.EXE
OVER-1
Megamix/Gigamix
...
~ OVER-1


Background

OVER-1 (オーバー ワン, Ōbā Wan) is the main protagonist of Rockman ×over. He is a mass-produced robot created by Dr. Light and Dr. Cossack to stop Dr. Wily, Sigma, and other villains, and rescue the missing Mega Man heroes trapped by them somewhere in spacetime. OVER-1 can be upgraded with Battle Memory and Armor Parts found scattered around the worlds he visit, having infinite potential

Powers and Stats

Tier: 4-A | 2-C

Name: OVER-1

Origin: Mega Man

Gender: Genderless

Age: Unknown, likely in his early 20s

Classification: Mass-Production Reploid, Light Bot, Cossack Bot

Dimensionality: 3-D

Powers and Abilities:

Superhuman Physical Characteristics, Energy Manipulation & Projection (OVER-1 has the innate ability to control and project beams of energy, such as buster shots), Inorganic Physiology (Type 2), Self-Sustenance (Types 1, 2, and 3), Weapon Mastery (Has access to different armors that are capable of utilizing different weapons, such as guns, shields, swords and countless other items), Elemental Manipulation (Has Elemental Armors; This gives OVER-1 the following: Fire Manipulation via OVER-6, Water Manipulation via OVER-7, Air Manipulation/Plant Manipulation via OVER-8 and Lightning Manipulation via OVER-9)

Power Mimicry (Mega Man can integrate virtually any weapon from a defeated foe into his systems), Teleportation (Noncombat applicable, Mega Man can move interplanetary distances as a beam of light), Energy Projection, Summoning (Can instantly summon Rush, Eddie or Beat to aid him in battle), Flight and Spaceflight via Rush, Creation (Can recreate virtually any materials required for the usage of his Variable Weapons System), Platform Creation. Special Weapons give him: Weapon Creation, Can derange the functions of mechanisms, Earth Manipulation, Statistics Amplification (Can increase his physical strength with Super Arm), Ice Manipulation (The Ice Slasher can reach -200 degrees celsius), Explosion Manipulation, Homing Attack, Fire Manipulation (The Atomic Fire specifically is hotter than the Earth's core), Electricity Manipulation, Time Stop (Can slow down time or freeze it completely), Air Manipulation, Water Manipulation, Acid Manipulation, Weather Manipulation, Forcefield Creation, Attack Reflection, Light Manipulation (The Flash Stopper specifically can blind and stun foes with a flash of light of 10,000,000 watts), Gravity Manipulation and BFR (The Gravity Hold increases the gravity of the target to 20g and then reverses it, sending them flying). Resistance to EMPs (Can resist Elec Man's Thunder Beam, which has short-circuited countless robots) and Hacking (Resisted Wily's attempts at reprograming him in Mega Man IV), Healing (With Energy Tanks, Super Tanks, Mystery Tanks and summoning allies), Underwater Breathing, Regeneration (Mid, can survive being flattened by Mad Grinder), Statistics Amplification (Can increase his power and speed with the Double Gear System). Special Weapons give him: Summoning (On top of his previous helpers and Tango, Mega Man can now summon an asteroid rain), Temporary Petrification (Can solidify magma and black holes with the Concrete Shot), Magma Manipulation, Sealing (Can trap enemies in a sturdy bubble with Danger Wrap), Invulnerability (With Time Switch and Doppel Crash), Corrosion Inducement, Magnetism Manipulation, Black Hole Creation, Spatial Manipulation, Fusionism (Can merge with his mechanical dog Rush in a variety of ways), Energy Absorption (With Grab Buster, which steals energy from foes and uses it to heal him), Sound Manipulation, Duplication

Gun Protrusion, Statistics Amplification (Through the use of various Parts, Chips and the Mother Elf), Soul Manipulation (Can grasp and capture the souls of those he defeats), Damage Reduction, Absolute Zero Ice (with Shotgun Ice, Frost Shield and others), Gravity Manipulation (through Gravity Well), Fire Manipulation (through Fire Wave, Speed Burner, Rising Fire and others. Said fire is hotter than the Earth's core), Electricity Manipulation (through Triad Thunder and other weapons) Elemental Weapons (Of the Lightning, Water and Earth variety), Light Manipulation (superior to Classic Mega Man, who could blind foes with a light of 10,000,000 watts), Weather Manipulation, Acid Manipulation (with Acid Burst), Flight (with the use of Armors), Forcefield Creation, Invisibility, Transmutation, Black Hole Creation (with Squeeze Bomb), Space-Time Manipulation and Time Stop (via Dark Hold), Intangible Doppelgangers (via Soul Body), Attack Reflection, Expert Martial Artist (Can use various martial arts moves such as the Hadoken and Shoryuken), Intangibility, Can render himself virtually invulnerable through various Special Weapons, Regeneration (At least High-Mid going by the manga), Immortality (Type 3), Can probably use the Mother Elf's powers which grants him Information Manipulation, Status Effect Inducement (Such as Paralysis, Transmutation, Health Reduction and Erasure of foes), Mind Manipulation, Matter Manipulation, Soul Manipulation, and Biological Manipulation on a planetary scale (The Mother Elf can cure the Maverick Virus and manipulate the DNA, souls, and bodily structures of robots at will), Reality Warping, Regeneration Negation and Immortality Negation (Mid-Godly and Types 3, 6 and 8)

Expert Marksman, Energy Blasts, Can swap body parts out for increased performance

Enhanced Senses (Can maneuver around the Black Hole Server with no trouble and the EM wave beings inside it describes it as "very dark"), Skilled at H2H combat, Weapon Mastery, Teleportation, Aura, Forcefield Creation (With Mu Barrier and his other forms of shielding), Forcefield Negation (with Guard Null Panels), Transformation (Can transform into stronger forms or various weapons to fit various parts on his body), Information Analysis (Can analyze his enemies' information and data via his visor), Summoning (Can summon beings like Rogue, Harp Note, Sirius, etc to help out in battle via Battle Cards), Regeneration (At least Low-Mid via Recovery Cards), Air Manipulation, Energy Manipulation, Can turn the terrain into a grassy, snowy, or fiery plane, Intangibility and Invisibility (As an EM Wave Human, Geo is automatically intangible and invisible to anyone who's not an EM Wave Being. He can also further enhance it via changing his EM Wave frequency), Auto Lock-On System, Technology Manipulation (Can take control of various electronics like a car in the first game), Life-Force Absorption and Soul Manipulation via Mirror's Edge, Void Manipulation via Darkness Hole, Darkness Manipulation via Dark Sword, Damage Reduction (With his Mega Crusher and his Holy Panels can cut any amount of damage by half), Attack Reflection (with Reflect), Statistics Amplification (Can boost his attacks stats with his attack panels), Transmutation and Deconstruction (Can summon Dread Joker, who can use Dread Laser and convert beings into EM waves and scatter their data around), Non-Physical Interaction (Able to affect beings like Crown Thunder and the Crimson Dragon who is the embodiment of Meteor G), Can create voids in space to close distances with Omega-Xis's assistance, Gravity Manipulation (with any battle card with GravityPlus), Can paralyze, blind, poison, and inflict other status effects with his various battle cards, possibly Time Manipulation (Time freezes whenever Geo using a Mega Cards or a Giga Cards), Can ignore durability with a lot of his battle cards, Elemental Powers, Constant Barrier Creation (Known to stop the effects of any one attack per barrier), Expert Swordsman, Inflicts paralysis upon hitting opponent with a non-elemental attack, Teleportation, Energy Manipulation, Fire Manipulation, Intangibility against non-EM beings, Intangibility Negation, Auto Lock-On System, Limited Precognition, Other powers through Battle Cards (But he rarely uses them), Limited Dark Matter Manipulation, Shockwave Creation, Flight, Super Armor, Wind, Wood, Fire, and Electricity Manipulation, Can avoid damage by creating clones, Noise Generation (Can create massive amounts of EM radiation that weaken EM Beings and sicken others to the point of collapse just by being around them), Black Hole Creation as Black Ace (Although he can create black holes with some of his Battle Cards), Drastically enhanced analytical ability (Stated to be Universal level, bordering on Precognition), Flight as Black Ace, Immune to physical and mental interference as Red Joker

Data Manipulation, Weapon Mastery (Shown to be capable of wielding a variety of weapons through cards), Information Manipulation (His nature as a NetNavi allows MegaMan.EXE to interact with, manipulate and even destroy data), Existence Erasure (Virus Busters can delete foes they have defeated from existence), Non-Physical Interaction (Virus's exist as purely data and can even interact with Spooky's , whom of which are literal ghosts), Darkness Manipulation (Dark Power allows MegaMan.EXE to tap into darkness and manipulate it for offensive purposes), Soul Manipulation (Dark Power effects and can even destroy the souls of other opponents), Intangibility (NetNavi's are naturally intangible humans unless taking a form in The Real World), Absorption (Can forcibly absorb the other beings into himself through his CPU and is also on a 4-D multiversal scale), Regeneration (Low-Godly; NetNavi's can regenerate from their souls/conscious, even if their bodies are completely deleted), Transformation (Can modify his own body to achieve greater forms and gain more power, whether it be through chips or Double Soul), Immortality (Type 3), Hacking (NetNavi's are capable of hacking into systems and complex computers innately), Flight, Elemental Manipulation (In the variety of Fire, Water, Earth, Electric, Wood and Air; Can terraform the battlefield to ocean, grassland, desert, or volcanic regions), Black Hole Creation (Through Black Hole Chip), Plant Manipulation (Set Green allows MegaMan.EXE to control plants and surround them around his opponents, making them unable to move), Ice Manipulation (Set Ice allows MegaMan.EXE to create ice and put them on the battlefield for a slippery effect; Can also do this naturally), Magma Manipulation (Capable of manipulate lava and making it burst within the battlefield. Additionally can create magma and place it on the battelfield), Holy Manipulation (Can create manipulate holy energy that dispells evil and can also make spots where anyone considered "evil" or has darkness in them get dispelled), Instinctive Reaction (Anti-Damage allows MegaMan.EXE to react to attacks, even if he isn't aware. This also in turn counters with MegaMan.EXE attacking faster than the user can react), Attack Reflection (Reflect sends attacks right back at opponents), Can half the damage taken by an attack and reduce it's normal damage value, Time Manipulation (Mega and Giga Class stop time whenever they are used), Power Mimicry (Through The Cross System), Space-Time Manipulation, Matter Manipulation, Creation and Destruction on a Multiversal Scale

Genius Intelligence, Large Size (Type 0 for some forms, Type 3 as Final Sigma W and Type 4 as Colossus Sigma), Expert Sword, Claw and Scythe User, Hand to Hand Combatant, Pressure Points (Can plow through mobs of Maverick Hunters by hitting each and every single weak spot in each Hunter), Teleportation, Flight, Energy Manipulation, Energy Projection, Weather Manipulation, Electricity Manipulation, Fire Manipulation, Absolute Zero (His ice weapons are far superior to Mega Man and Cold Man), Air Manipulation, Soul Manipulation, Mind Manipulation, Incorporeality, Aura, Intangibility, Invisibility, Forcefield Creation, Can take over the bodies of other beings to preserve himself, Corruption (Type 3 via the Sigma virus), Regeneration (Mid-Godly: His program, essentially his soul, has been destroyed a couple times and still came back sometime later. Though, he can only regen his consciousness and needs to possess a new body to fight), Immortality (Types 3, 6 and 8: As long as Zero's original body and the Maverick Virus are around, Sigma will never truly die), Reactive Evolution, Resurrection (Can resurrect other Reploids), Can spawn lesser robots, Can shoot missiles, mines, boomerangs, etc.

Energy Attacks, Master Swordsman, Information Manipulation through the use of the Dark Elf, which allows for Status Effect Inducement (Such as Paralysis, Transmutation, Health Reduction and Erasure of foes), Mind Manipulation, Matter Manipulation, Soul Manipulation, and Biological Manipulation on a planetary scale as well as the ability to Amplify his power and Heal himself, Able to bind targets, Elemental Manipulation (Can imbue the O-Saber with various elements), Regeneration (At least Low-Mid), Forcefield Creation with the Dark Elf

Statistics Amplification (Through the use of various Parts, Chips, and Cyber Elves), Energy Manipulation, Master Swordsman and Expert Marksman, Intangible Dopplegangers, Intangibility, Healing (Can heal himself through various means, such as Sub tanks, E-Cans, and Cyber Elves), Soul Manipulation (Can directly damage foes with "Soul Energy" while using Sougenmu and Soul Launcher), Extrasensory Perception (Can see Cyber-Elves and Sigma's Viral Form),Elemental Manipulation (Can imbue his weapons with various elements as well as his own body in the Mega Man Zero era), Time Stop, Absolute Zero, Matter Manipulation (Can transform his Z-Saber into solid elements. Can create physical objects out of nothing. Can transform energy attacks into crystals and physical damage into weapon energy. Offensively, he can destroy enemies on a subatomic level with AZ, transform foes into relatively weak mettaurs, and remove hazards by turning them into blocks), Can gain Aura and Invulnerability to attacks while in his "Awakened Zero" state, Expert Martial Artist (Can use various martial arts moves such as the Hadoken and Shoryuken), Non-Physical Interaction, Stealth Mastery, Vehicular Mastery, Reactive Power Level (Can obtain new forms that amp his strength, speed, durability and other statistics by continuously fighting), Information Manipulation through the use of various Cyber Elves, which allows for Status Effect Inducement (Such as Paralyzation, Transmutation, Health Reduction and Erasure of foes), Matter Manipulation, Soul Manipulation, Biological Manipulation and possibly Mind Manipulation (Cyber Elves can emulate the power of the Mother Elf on a smaller scale)

Expert Swordsman/Swordswoman, Expert Marksman/Markswoman, Energy Projection, Ability to hack into other interfaces (Model Z instantly paralyzed Models F, H, L, and P), Ability to interface with other Biometals to acquire Elemental Manipulation and Absolute Zero Ice, Enhanced Senses, Flight, Shockwave Creation, The ability to manipulate the trajectory of their solar bullets

Flight, Data Manipulation, Regeneration (Low-Godly: could regenerate his body from his projected consciousness), Immortality (Types 1, 3 & 7: NetNavis don't age), Teleportation, Energy Manipulation, Matter Manipulation (Atomic scale), Soul Manipulation, Mind Manipulation, Shockwave Creation, Portal Creation, Enhanced Senses, Statistics Amplification (He can raise his power level to the point it hurts his enemies, blow up an island and harm Proto, or even to the point where he doesn't see Mega Man and Proto as threats), Reactive Evolution (The more Bass fights, the stronger he becomes), Summoning (Can summon a Dragon of Darkness), Can smash through any barrier and ignore intangibility, Get Ability program (Which allows him to permanently take the powers of viruses, NetNavis via absorption or from looking at it, and even Battle Chips he comes in contact with), Danmaku via Explosion, Astral Projection (Based on these scans), Energy Projection, Various Battle Chips, Both Life Aura and Dark Aura, Black Barrier (As Bass XX), Gospel Power (After merging with the Gospel Multibug Organism), Dark Power (After absorbing the power from countless Dark Chips), Time Manipulation and Sealing via Giga Freeze, Can enter numerous other more powerful forms such as Beast Out and modify his body through Battle Chips, Non-Physical Interaction (He was able to harm Nebula Grey in the manga), Resistance to Soul and Mind Manipulation (He scales to Mega Man who has resisted the temptation of Nebula Grey's hax. And Bass later absorbs the remains of Nebula Grey too), Absorption (Dark MegaMan.EXE struggled to absorbed him before and afterwards when Bass separated his soul from him), Ice Manipulation (Took attacks from FreezeMan.EXE, lifted a giant building while being frozen, and thawed out immediately afterwards), Power Nullification (Bass reworked the program for his limiters that was holding him back 90% of his power), and Time Manipulation and Sealing (GigaFreeze doesn't work on him) has all of the style forms MegaMan.EXE has in his Hubstyle Form since both are the same, possibly Invulnerability (He can go into his Beast Over state in his Beast Out form which renders him invincible for a short while), All Fazar's abilities wich are; Fire Manipulation, Electricity Manipulation, Earth Manipulation, Possession, Mind Manipulation, Can hover, Can detach its head and claws to attack, Air Manipulation, Fire Manipulation, Possession, Mind Manipulation, Barrier Negation, Flight, Spatial Manipulation (Can tear holes in the dimensional wall and bend space at will to travel through between the Human World and the Cyber World), Data Manipulation, Matter Manipulation, Transmutation (Converted matter into material for it to absorb), and all of Serenade's powers (He absorbed Serenade and was able to use his powers) wich are; Attack Reflection, Energy Projection, Light Manipulation, Air Manipulation, Power Nullification (Can completely ignore intangibility and nullify forcefields), Shockwave Creation, Sealing (Can place virtually any target in permanent stasis, disabling all of their functions with the Giga Freeze program), Additional powers though Battle Chips if he has an Operator but not explicitly displayed in practice

Fire Manipulation, Forcefield Creation (Can create a small fire ball that can block other projectiles from any angle for a brief period of time)

Genius Intelligence, Possible Chi Manipulation (Taught Mega Man X how to use the Hadoken), Time Travel (Built a time machine in Mega Man: The Wily Wars), Can give robots Resistance to EMPs

Weapon Mastery, Acrobatics (Can jump off of walls), Teleportation, Possible mild Creation and Size Manipulation (Can throw two Rolling Cutters at the same time despite only having one on his head (Which is shown to be where he gets his weapon from due to various animations) as well as being able to create a larger Rolling Cutter to throw at enemies with his desperation attack in Powered Up), Flight

Energy Projection, Forcefield Creation, Attack Reflection (Capable of deflecting X's uncharged attacks with his armor), Absorption (Can absorb X's charged shots to power his own attacks), Skilled Hand-to-Hand Combatant

Fire Manipulation, Oil Manipulation, Skilled Hand-to-Hand Combatant, Possible Hacking (Can change the direction of the track in his boss battle)

Flight, Air Manipulation, Skilled Hand-to-Hand Combatant, Summoning (Can spit eggs which hatch and release four small blue birds), Natural Weaponry (Can shoot projectile feathers)

Flight, Teleportation, Weapon Mastery (Sharpshooter and Expert Marksman), Energy Manipulation, Elemental Weapon (Of the fire, ice and lightning variety), Fire Manipulation, Absolute Zero Ice Manipulation, Electricity Manipulation, Light Manipulation, Omnidirectional Shields, Technology Manipulation (Can create weapons from defeated reploids), Nigh-Invulnerability (Can render himself completely invulnerable for extended periods of time)

Expert Marksman, Stealth Mastery, Vehicular Mastery, Fire Manipulation, Electricity Manipulation, Absolute Zero, Earth Manipulation, Water Manipulation, Air Manipulation, Limited Flight, Statistics Amplification, Invulnerability and Invisibility in Hyper Mode, Can transform into the various Reploids and Mechaniloids he's defeated and absorbed and gain their respective powers and fighting abilities, Additional Stats and Powers with upgrades (I.e. Converting damage taken into Weapon Energy); Resistance to Absolute Zero and Black Holes

Stealth and Intelligence Gathering Expert, Expert Marksman, Armed Phenomenon Transformation, Expert Swordsman, Limited Flight by riding his shurikens, Duplication (Can duplicate himself and his weaponry), Intangibility, Surface Scaling (Can cling to any surface), Teleportation, Master Infiltrator and Ninjutsu Practitioner, Weather Manipulation (One of the four control systems for resetting Earth's environment), Limited Telekinesis (Can control the path of his throwing stars), Self-Destruction

Elemental Weapons (Of the Lightning, Fire, and Ice variety), Absolute Zero, Light Manipulation, Flight, Being built with X's DNA, he should have all of his resistances lile Resistance to EMPs, Absolute Zero, Mind Manipulation, Soul Manipulation, Biological Manipulation, Matter Manipulation, Space-Time Manipulation and more, Invulnerability through the Nova Strike and by unleashing a Self-Healing Aura, Regeneration (High-Low), and Transformation

Data Manipulation, Healing (At least Low-Mid going by the manga), Energy Manipulation, Mind Manipulation, Summoning, Intangibility, Teleportation, Flight, Expert Markswoman, Capable Hand to Hand Combatant, Additional Abilities via Battle Chips including (But not limited to): Fire Manipulation, Water Manipulation, Plant Manipulation, Electricity Manipulation, Poison Manipulation, Can transform her arms into various weapons), Terraforming the surrounding area into grassland, lava, ocean, or special fields that paralyze foes on hit or reduce the amount of damage Roll takes, Possible Time Stop via Mega Chips.

Energy Projection, Data Manipulation, Weapon Mastery (Skilled at wielding his Z-Saber), Can change his arm into his Z-Saber, Corruption (Type 2, Through the Zero Virus, which allows him to infect other NetNavi's and control their minds), Extrasensory Perception (Any system infected with the Zero Virus is still a part of Zero.EXE, meaning he can hear and see wherever it is), Forcefield Creation and Teleportation (With his Step Shield)

Master Swordsman, Afterimage Creation, Data Manipulation, Capable of transforming his body parts into weapons via Battle Chips, Air Manipulation, Blind Mode lets him fight in the face of visual disturbances, Additional abilities via Battle Chips including (but not limited to): Black Hole Creation, Time Stopping (debatable as a game mechanic), Elemental Manipulation, Summoning, Can terraform the surrounding environment, Forcefield Creation, Flight, Attack Reflection, Invulnerability, Intangibility, Regeneration (At least Low-Mid going by the manga ), Energy Blasts, Regeneration Negation, Can create traps that trigger with the use of Elemental or Sword attacks, Can inflict status conditions

Resistance to Mind Manipulation, Soul Manipulation (Maintained his composure while helping MegaMan battle Nebula Grey, the embodiment of humanity's darkness and sin, through the SoulNet, which directly links all of the souls of humanity. Managed to avoid having his soul absorbed by Alpha), Radiation Manipulation (Survived tens of thousands of times the lethal amount of radiation)

Energy Manipulation, Gravity Based Black Hole Manipulation, Spatial Manipulation, Barrier Creation, Immune to Status Effects such as Mind Manipulation and Gravity Manipulation, Cannot be staggered or flinch upon getting hit, Barrier Canceling, Elemental Manipulation (Can fire beams of various elements), Data and EM Wave Manipulation, Intangibility towards non-EM-based attacks

Resistance to Mind, Soul, and Biological Manipulation (Is explicitly immune to the various strains of the Maverick and Nightmare Viruses, which can affect the Mind, DNA and Soul of Reploids), Absolute Zero (Unaffected by the ice weapons used by various Reploids, which exceed the potency of weapons used by Robot Masters like Cold Man and Concrete Man, who could reduce things to absolute zero and turn things brittle enough to shatter with a touch respectively), Space-Time Manipulation (Was completely immune to Zero's use of the Dark Hold and is far superior to the original Mega Man, who could effectively fight while under the effects of Time Man's Time Slow), Transmutation and Deconstruction (Tanked Concrete Man's attacks that can turn anything such as Galaxy Man's black holes into concrete), Corrosion Inducement and Hacking (Was highly resistant to the effects of Evil Energy and Roboenza, both of which were viruses that took over the Earth in a matter of weeks and days. However, he still succumbed to them after a while), Immunity to Soul Manipulation and Mind Manipulation (Lacks the soul of an organic being and can't be manipulated through typical mind-manipulation techniques), Gravity Manipulation, Black Holes (Can freely maneuver inside Sagittarius A*) & Sleep Manipulation (was unaffected by Harp Note's lullaby tune that put everyone around him to sleep), Corruption (Type 2), Matter Manipulation, BFR (Scaling to X who was unnafected by Gravity Beetle's Gravity Wells), Petrification (Scaling to Rock who can free himselfout of being petrified), EMP, Paralysis Inducement (Has the resistances of X which includes him be able to break through Web Spider's webs which paralyzes the opponent), Cosmic Radiations, Magnetism Manipulation, Sealing (Immune to GigaFreeze), Power Nullification (Has the abilities of Bass who reworked a program of his limiters which was holding 90% of his power), Absorption, Possession (Can resist OOPArt trying to take over his body), Reality Warping, Madness Manipulation, Corruption (Type 2), Regeneration and Immortality Negation (Mid-Godly and types 3, 6 and 8) and Existence Erasure (Has all the abilities of Zero, who was largely unnafected by the Dark Elf abilities Omega was using)

Attack Potency: Multi-Solar System level (Made from the build of X, whom of which is far superior to the likes of Copy X and fought against Omega, the latter which created the entire Cyberspace by simply appearing, who in turn is shown to contain a starry sky) | Low Multiverse level (OVER-1 has access to the full power of Bug Style, which was shown to allow Mega Man the ability to absorb, erase and recreate the entirety of the Cyber World, which contains the Wave Universe and other alternate universes, and should make him at least comparable to MegaMan.EXE with the same power), can negate durability with some of his abilities

Speed: Massively FTL+ (Comparable to the other Mega Mans, which include MegaMan.EXE and Geo Stelar, the latter of which can move at 2.6 Billion times the speed of light and the former of which is able to reach these speeds normally) | Massively FTL+ (Scaling to MegaMan.EXE's Hub Sytle, who run through the entire Cyber World normally without much effort)

Lifting Strength: Multi-Stellar (Scales to Sirius, who manipulates Sagittarius A*, scales to Classic Mega Man, who is capable of lifting a castle through some difficulty. As Reploids they are able to lift greater weights than any human and can wield weapons that are shown to be relative to his size or even at times, much bigger than himself)

Durability: Multi-Solar System level | Low Multiverse level

Stamina: Limitless (As a Reploid they do not fatigue, but can be slowed down with continual damage)

Range: Extendend meelee range physically, Planetary with projectiles, Stellar with power | Extended meelee range physically, Interstellar with projectiles, Low Multiversal with his powers

Standard Equipment: The Over Buster, Varied Armors and Power Ups, Assorted Battle Memories

Intelligence: Extraordinary Genius (Has the intelligence of Dr. Light for having his Battle Memory)

Weaknesses: Can only equip a limited number of Battle Memories at a time, as robots built by Dr. Light they run on solar energy, meaning that long periods of time without a source of light can depower them, certain armors make them more vulnerable to certain types of elemental attacks

Notable Attacks/Techniques:

  • Battle Memories: Chips that contain the data of the myriad of characters in the Mega Man franchise. OVER-1 is able to access this data to gain the abilities of the character the Battle Memory pertains to, giving them access to literally every ability in the franchise. In addition, these Battle Memories improve OVER-1's stats based on their arrangement, the armor equipped, and the characters they pertain to

Key: Base | Full Power

Others

Notable Victories:

Kirito (Sword Art Online) Kirito's Profile (Base OVER-1 with Mega Mans powers and Star King Kirito were used, speed equalized)

Notable Losses:

Inconclusive Matches:

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