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"... In accordance with my master's command, I am to fill the time in this game with antics and buffoonery, piece"


Summary

Piece is a mysterious witch acting on behalf of Featherine Augustus Aurora, seemingly being one of the Voyagers who endlessly travel through the infinite sea of fragments in an attempt to stave off the disease called boredom. On her master's orders, she arrives at the catbox governed by Battler and Beatrice, dragging them and Ange into a game founded upon a very simple question: "Who am I?"

Powers and Stats

Tier: 1-A | 1-A, possibly High 1-A

Dimensionality: Inapplicable | Inapplicable

Powers and Abilities: Superhuman Physical Characteristics, Immortality (Types 1, 2, 3, 4, 8 and 9), Reality Warping, Time Travel and Dimensional Travel, Flight, Teleportation, Fate Manipulation, Void Manipulation, Mind Manipulation, Soul Manipulation and Plot Manipulation (Can physically interact with and manipulate kakera, which are crystallizations of lower worlds that record and embody infinite possibilities, as well as their fate and plot, encompassing even spiritual/mental realms and those devoid of space and time entirely), Non-Physical Interaction, Reactive Evolution and Adaptation, Information Manipulation, Abstract Existence (Type 1), Existence Erasure and Absorption (Capable of erasing beings from existence by assimilating them into her hair, deleting them from the story entirely and causing any information about them to vanish without a trace), Regeneration (High-Godly. Even if the entirety of her existence is conceptually erased and lost to the sea of nothingness beyond all layers and stories, she can regain her form just by thinking), Spatial Manipulation, Red Truths, Non-Corporeal, Time Manipulation, Conceptual Manipulation (Type 1. Can manipulate the concepts of the Human Domain, which are visualized as physical objects on her level of existence, and create several concepts on the level of a higher-order world out of her thoughts alone), Nonexistent Physiology (Type 2. Exists as an entity of nothingness at the core of her being, with her physical form being constructed and defined solely by her thoughts), Beyond-Dimensional Existence (Type 2), Transduality (Type 2, She exists beyond the Human Domain and all its dualities), Resurrection (Can easily return from death by regaining her interest and will to live, as the concept of time does not exist in the higher domains), Causality Manipulation (Controls the flow of cause and effect in the world of pieces, seeing its denizens as pawns on a game board and events as chess moves), Shapeshifting, Acausality (Type 5. Exists completely outside of the chessboard and is unrestrained by the limitations of the Human Domain, including that of fate, time and causality), Law Manipulation, Hair Manipulation

Attack Potency: Ascendent level (As a Voyager Witch, Piece is immensely superior to Territory Lords such as Battler and Beatrice and exists on a far higher plane than the likes of them, being part of the Senate, the highest-ranking witches in existence who administer and decide the worth of all tales, and thus comparable or superior to Bernkastel and Lambdadelta. Exists in a process of continuous evolution through the ladder of infinite steps that is the Witch Domain, being able to adapt her own existence to deeper and deeper layers with increasingly less limitations and restrictions until she becomes one with the Creator) | Ascendent level+ (Exists as a purely abstract, universal law that permeates and influences all realms and kakera that reside in the background of the Sea of Fragments, and collectively sustains the infinitely-layered World of Witches alongside the rules embodied by other Voyagers), possibly High Ascendent level (Is the piece of Featherine Augustus Aurora, comparing herself to a candle of a similar degree with the Great Candle, the pillar that sustains the universe personified by Featherine Augustus Aurora, but Piece is on a lower existence than her master)

Speed: Irrelevant | Omnipresent

Lifting Strength: Irrelevant (Completely transcends lower worlds and exists beyond their concepts of size and mass, visualizing them and their infinite possibilities as nothing but small glass shards, and seeing the human domain as nothing but a chessboard) | Irrelevant

Striking Strength: Ascendental | Ascendental+, possibly High Ascendental

Durability: Ascendent level | Ascendent level+, possibly High Ascendent level

Stamina: Inexhausible.

Range: Meta-Ascendental (Her existence erasure removes characters from the script altogether and sends them to the depths of oblivion. Can access and travel to the Sea of Oblivion)| Meta-Ascendental level

Standard Equipment: None Notable.

Intelligence: Genius. Noted to be exceedingly good at puzzles and in thinking outside of the box, mentioning that the witch's epitaph created by Kinzo is very easy and akin to child's play for her.

Weaknesses: Boredom, which witches on her level consider a crippling disease that can potentially cause them to lose their interest and fall into the depths of oblivion, losing their form entirely and becoming "scraps of seaweed" in the bottom of the ocean. Similarly, as she ascends to deeper layers of the world of witches, she can potentially "miss her footing" by treading the steps of the ladder too quickly and fall into the oblivion.

Notable Attacks and Techniques:

Existence Erasure: As Featherine Augustus Aurora's piece and direct avatar, Piece inherited from her the ability to completely erase individuals from existence by swallowing them up into her hair, removing them from the script of Umineko altogether and making it so they never existed in the first place, even from the perspective of entities residing in higher-order domains, who retain no memories of erased characters whatsoever. Additionally, she can also completely overwrite the existence of those she erases with her own, with their roles in the story being hijacked by her, who has always existed in their place.

Truths: Special moves utilized in debates between Witches and Humans taking place in the Meta-World, being statements denoted by specific colors which often manifest as conceptual weapons that directly target the enemy's very existence in an attempt to deny it, and are thus impossible to physically avoid, forcing opponents to counter the attacker's arguments with another truth. As the damage dealt by the Truths is conceptual, rather than strictly physical, they completely bypass conventional durability and allow Piece to skewer and even kill opponents much more powerful than herself.

  • Red Truth: Irrefutable, objective truth that needs no evidence or proof to demonstrate its validity. In essence, the Red Truth takes an unobserved possibility existing alongside infinitely many and asserts it as the ultimate truth, being capable of completely denying an opponent's existence, body and soul, and sending them to the depths of oblivion without hope of recovery. However, it is impossible to lie (Essentially trying to deny the validity of a wave function that has already been collapsed) using this technique, and one can find gaps, semantic loopholes and different interpretations even in statements spoken in red, potentially allowing them to counterattack with an argument of their own, though the Red Truth itself remains unrefuted.

Key: Manifestation | True Form

Gallery

Theme Song: Last World

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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