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Gadget-brandishing and meathook-wielding extraction team duo, who work closely with Hank but whose loyalties are not fully known.


Background

Sanford is the deuteragonist of the Madness Combat series, mainly fighting alongside Deimos. He wears a bandana, black teashades, army-camo pants and has what appears to be a Double Helix pattern tattoo on his back. He debuts with Deimos in Madness Combat 5 when they deliver a dragon sword to Hank. He later appears in Madness Combat 5.5 as one of the protagonists, and again in Madness Combat 6.5, Madness Combat 7.5, Madness Combat 9: Aggregation, Madness Combat 10: Abrogation and Madness Combat 11: Expurgation.

Powers and Stats

Tier: 8-C

Dimensionality: 3-D

Powers and Abilities: Superhuman Physical Characteristics, Martial Arts (Type 4), Vehicular Mastery, Stealth Mastery, Weapon Mastery (Type 0 and 1), Pain Tolerance (Type 2), Acrobatics, Danmaku, Genius Intelligence, Explosion Manipulation (Via grenades and Rocket Launchers), Plot Manipulation and Supernatural Willpower (The protagonists of Madness Combat are stated to have "Massive Plot Armor" due to their cognitive endurance and stronger constitutions), Empowerment (Emotions can make Nevada citizens stronger), Non-Physical Interaction (Can interact with Expurgation Tricky and his minions), Statistics Amplification, Perception Manipulation, Afterimage Creation (Via Bullet Time), Deconstruction, Energy Projection (Via Dissonant Reality Weapon, which can erase enemies with beam attacks), Weapon Creation (Seen here), Resistance to Reality Warping, Probability Manipulation, Physics Manipulation, Transmutation, Gravity Manipulation (Unaffected by the effects of the Improbability Drive), Fear Manipulation (Fear isn't a powerful motivator in Nevada), BFR and Soul Manipulation (Unnafected by the Halo's presence, which passively send souls to hell), Corruption

Attack Potency: Building level (Could somewhat fight Tricky although being severely inferior to him and has slayed dozens of his minions. Comparable to Deimos and inferior to Hank. Can clean and mass slaughter rooms full of Agents)

Speed: Subsonic (Comparable, albeit inferior to M.A.G. Hank) with Massively Hypersonic combat speed (Can react to Church's thunder attack)

Lifting Strength: Likely Class 5 (Stronger lifter than Hank)

Durability: Building level (Tanked a building falling into him)

Stamina: Extremely High

Range: Standard melee range physically, Tens of meters with his hook, up to Hundreds of meters with firearms

Standard Equipment: Hook, Pistol w/ silencer

Intelligence: Genius, possibly Supergenius (On par with Hank and Deimos and can assist both many times, figured out Tricky's weakness without ever interacting with the Halo)

Weaknesses: None notable

Notable Attacks/Techniques: None notable

Note: According to Krinkels, Project Nexus is canon to the Madness Combat verse, Thus why Project Nexus only abilities and statistics listen in the profiles

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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