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"The most renowned of vampire hunters."
~ -Description

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"I will show you the might of House Belmont."
~ -Simon Belmont

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"I am shocked that Dracula's castle exists this far into the future. Have none been able to destroy it?"
~ -Simon

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"Calm yourself, Charlotte. I sympathize, but we must be careful."
~ -Simon

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"Another young woman... Times indeed have changed. Let us strike a decisive blow for humanity, Shanoa"
~ -Simon

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"To arms"
~ -Simon

Background

Simon Belmont is the main protagonist of Castlevania and Castlevania II: Simon's Quest. He also made an appearance as a playable character in the spinoff games, Castlevania Judgment and Castlevania: Harmony of Despair, though he can be unlocked by purchasing his DLC package in the latter. Simon is a renowned vampire hunter from the 17th century, and also the first and one of the most recognized of the heroes from the Castlevania series.

Simon Belmont is a 22 year old Vampire Hunter, and a descendant of Christopher Belmont, the legendary hero who killed Count Dracula in 1591. When the family's nemesis resurrected yet again due to a black mass ritual conducted by a group of cultists, Simon takes the mysterious whip passed down to him from his father, and sets out to seal away the evil Vampire.

Various incarnations of him have appeared in other games in the series. Besides appearances in the main series, Simon has also made several cameos in other games from Konami, being regarded as one of the company's most renowned mascots.

Powers and Stats

Tier: At least 4-A, possibly Low 2-C

Name: Simon Belmont

Origin: Castlevania

Gender: Male

Age: Born in 1669, 22 in Castlevania, 29 in Castlevania II: Simon's Quest

Classification: Human, Vampire Hunter, Part of Belmont Clan

Dimensionality: 3-D

Powers and Abilities: Superhuman Physical Characteristics, Time Manipulation, Time Stop (With the Stopwatch), Immortality Negation (Types 3 and 7, capable of killing Dracula, however unable to sever his connection to Chaos), Regeneration Negation (At least Low High, possibly Mid-High, capable of hurting Dracula, who can come back from a mass of blood and possibly being reduced to vapor), Non-Physical Interaction, Soul Manipulation (Can hit and destroy Souls directly, can interact with intangible beings like Ghosts), Fire Manipulation, Statistics Amplification (With Laurel, when Simon eats it, his durability in greatly enhanced for a period of time), Supernatural Senses, Martial Arts Mastery, Weapon Mastery, Self-Sustenance (Type 1: Can survive without oxygen), Energy Manipulation, Attack Reflection (via Dracula's Ribcage) and Power Nullification (His Family the Belmonts can completely nullify or reflect magic, projectiles, and abillities used against them through their power and the Vampire Killer, The Vampire Killer through its presence alone weakened Dracula's disembodied Soul and powers so much that he was unable to resurrect himself or escape from the sealed castle for several years), Can see through invisible objects (via Dracula's eye), Holy Magic, Curse Manipulation (Which can prevent the target to use their weapons, cast spells or use items, and rapidly drain magic) and Hellfire Manipulation (Should be able to resist the powers of minor demons), Resist the Castle's Influence/Effect's: (Transmutation, Possession, Law Manipulation and Corruption), Resistance to Holy Manipulation (Holy weapons and attacks are always ineffective against the Belmonts), Attack Reflection and Power Nullification (The Belmonts attacks cannot be nullified or reflected), Resistance to the following: Time Stop, Soul Manipulation, Reality Warping, Chaos Manipulation, Mind Manipulation, Dream Manipulation, Illusions, Petrification, Blood Manipulation, Poison Manipulation, Madness Manipulation, Fear Manipulation, Empathic Manipulation, Death Manipulation, Sound Manipulation, Darkness Manipulation, Paralysis Inducement, Sleep Manipulation, Body Puppetry, Memory Manipulation, Fire Manipulation (Can throw Fire Ball's.)

Attack Potency: At least Multi-Solar System level, possibly Universe level+ (Fought against and defeated/Killed Dracula who is capable of beating Death)

Speed: Relativistic combat speeds and reactions (Capable of fighting against Dracula)

Lifting Strength: At least Superhuman

Durability: At least Multi-Solar System Class, possibly Universal+

Stamina: At least Multi-Solar System level, possibly Universe level+ (Endured, Has received attacks from Dracula)

Range: Extended Melee Range with Vampire Killer, Other Weaponry, Higher with Throwing Weapons. Possibly Universal+ with the Vampire Killers negation

Standard Equipment:

  • The Vampire Killer
  • Dagger
  • Axe
  • Boomerang
  • Fire Bomb
  • Watch
  • Silver Knife
  • Gold Knife
  • Oak Stake
  • Holy Cross
  • Bible
  • Simon's Plate

Intelligence: Gifted. Simon is a skilled warrior with over 10 years of combat experience and training throughout his whole life dedicated to defeating Monsters, Demons and Dracula. Even when dying and decaying, he was capable of setting off on a journey across Romania to solve the riddles in order to locate Dracula's scattered remains. Furthermore, he's extremely skilled with brandishing his whip that he won't injure himself in the process.

Weaknesses: None Notable (Only by game mechanics)

Feats: Fought and Beat Dracula

Notable Attacks/Techniques:

  • Belmont Clan: Simon is a descendant of the legendary Belmont Clan. The Belmonts are renowned as the most powerful Vampire Hunters of all, and it is their destiny to face the Vampire King Dracula every century. As a Belmont, Simon possesses incredible superhuman abilities which allow him to defeat most creatures of the night with ease.
  • Holy Magic: As a Belmont, Simon possesses control over Holy Magic. This trait has been present in the Belmont Clan since its inception, though its potency became greatly increased as a result of the marriage between Simon's ancestor Trevor and the witch Sypha Belnades. Ever since then, the Belmonts have displayed great offensive magical powers, and the wizards of the Belnades Clan have been their close allies in Vampire-hunting. However, Simon's magical abilities are notably inferior to those of his successors Richter and Julius.
  • Combat Abilities: Simon is a formidable combatant. When facing off against his opponents, he combines his Belmont-inherited strength and Holy Magic with his years of constant training, producing a devastating result.
    • Fireball: Simon can shoot a fireball as he whips at his enemy's direction.
    • Binding Whip: Simon whips his enemy, binding them in place and then pulling them towards him.
    • Rising Whip: Simon charges his whip with magical power and unleashes it with a vertical sing, sending his opponent flying upwards.
    • Holy Ruin: Simon energizes his fist with magical power and unleashes a devastating punch.
    • Twisting Arrow: Simon leaps up into the air and subsequently performs a torpedo dive towards his foe.
    • Dancing Whip: Simon rapidly spins and tosses his whip around him. It doesn't do much damage but can annoy his adversaries.
    • Whip Tornado: Simon charges his whip with magical energy and unleashes it as a whirlwind, swinging his whip in a 360-degree spin, damaging all surrounding enemies.
    • Sudden Impact: Simon quickly energizes his whip as he performs a spinning swing, slamming the whip on the ground and piercing enemy defenses with a rush release of magical power.
    • Vampire Killer (Simon Version): Simon's finishing move. Simon focuses all of his magical power around himself, and dashes towards his foe at enhanced speed. Simon then whips his foe vertically five times, both him and his opponent ascending to the air. Finally, he charges his Vampire Killer with even more power and releases an incredibly fast array of attacks, totaling 99 whip swings.

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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