| “ | Blue Archive. | „ |
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| “ | Nn. | „ |
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| “ | Second-year of Abydos' Foreclosure Task Force, Sunaookami Shiroko. Hello. | „ |
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Background
Enrolled in Abydos High School, Shiroko is the sports-loving field captain of the Foreclosure Task Force.
Generally a girl of few words and few emotions, she gives off an aloof aura but holds the interest of Abydos above all else. In order to revitalize the school, she is willing to do anything, and occasionally comes up with ridiculous plans.
Powers and Stats
Keys: Base | Empowered by Sensei
Tier: High 6-C | Varies from 6-B to High 1-A
Dimensionality: 3-D
Student Physiology (Mystic), Summoning (Can invoke The Chroma and theoretically reach a Terror state through it), Explosion Manipulation and Homing Attack (Her drone can launch homing missiles. Has access to your standard grenade), Statistics Reduction (Ride & Grenade and Big Catch will decrease the Attack and Defense from the enemy), Statistics Amplification (Can increase the Critical Rate of allies with "Right There". Has a chance of increasing her attack speed with High-speed Rapid Fire), Accelerated Development (Pinpoint+, Rapid Fire+, and Slightly Bouyant+ will passively increase Shiroko's stats mid-battle), Damage Boost (Deals extra damage to weakened enemies)
Same as before, Blessed and Wish Granting (With Sensei on her side, Shiroko gains the powers of a protagonist that can rewrite the story to their desired outcome)
Attack Potency: Large Island level+ (Defeated Problem Solver 68 who could take down the Kata-Kata Helmet Gang, and one who are also confident they'd take down The Prefect Team without Sorasaki Hina. Kayoko states that the same strategy used to take down The Prefect Team would be needed to take down the Foreclosure Task Force. Capable of parting massively thick clouds in a split-second) | Varies from Country level (Can destroy the False Sanctum Towers with Sensei's guidance and defeat their guardians, including the Sixth Sanctum that had the power of all six combined) to High Ascendent level (With Sensei's help, students are able to fight and defeat the likes of Shiroko*Terror and Fury of Set)
Speed: Supersonic (Superior to fodder students like The Kaitengers, who're able to run at Mach 3) with Sub-Relativistic combat and reaction speed (Although inferior, she should still be in the same vein as Students able to dodge Tendou Aris' Railgun) | At least Sub-Relativistic (Far faster than before), up to Irrelevant (With the help of Sensei, Students are able to match the likes of Fury of Set)
Lifting Strength: Class M (Comparable to Students capable of crushing trucks) | Varies from Class M (Stronger than before) to Irrelevant (Can rival Shiroko*Terror)
Durability: Large Island level+ | Varies from Country level to High Ascendent level
Stamina: Can stay awake for a full 3 days. Comparable to the likes of Joumae Saori, who can be on the run for eighty hours straight with no time to rest or sleep.
Range: Standard melee, 400 meters with WHITE FANG 465, at least 480 kilometers with missiles.

- The WHITE FANG 465 is Shiroko's main weapon of choice, it is a white SIG SG 550 assault rifle customized with a lower receiver from an M4 as well as a black suppressor and vertical grip. The charging handle and fire selector switch is painted cyan. It is equipped with a SUSAT L9A1 sight with a blue lens.


- The Gaiming Helmet boosts Shiroko's attack by 50% and adds 2,000 points to Critical Damage.

- The EMI Blocking Hairpin boosts Shiroko's max HP by 13,000 points, Crowd Control Resistance by 36%, and Critical Rate by 150 points.

- The Screen Watch adds 480 points to Shiroko's Critical Rate, 2,600 points to Critical Damage, and raises max HP by 15%.

- The Super Gloves boosts blank's Attack by 50%, Crtitical Rate by 500 points, and Accuracy by 220 points.

- The Coin Badge increases blank's max HP by 25% and 16,000 points, Recovery Cost by 3,500 points, and Evasion by 450 points.

- The Metal Case boosts blank's HP by 14,000 points, Defense by 17,000 points, and Max HP by 5%.
Intelligence: As a student of Kivotos, she has undergone both standard and advanced training across a wide array of combat disciplines. Her education encompasses close-quarters combat, precision weapon maneuvering, tactical strategy, environmental awareness, and battlefield adaptation. Beyond physical prowess, she has been taught to assess rapidly changing combat scenarios, exploit terrain advantages, coordinate with allies under pressure, and maintain composure in high-stakes operations.
Weaknesses: None notable.
Notable Attacks/Techniques:

- Summon Drone: Fire Support deals 760% damage to one enemy.

- Ride & Grenade deals 690% damage to enemies in a circular area and reduces their Attack by 50%.

- Big Catch decreases the Defense of one enemy by 34.2% while dealing 1,117% damage to them.

- Grenade Toss deals 368% damage to enemies in a circular area.
- Grenade Toss+ deals 551% damage to enemies in a circular area.

- One-point Breakthrough deals 369% damage to enemies in a straight line.

- "Right There" increases the Critical Rate of allies by 21.9% while decreasing EX Skill cost by 1.

- Pinpoint passively increases Critical Rate by 26.6%.
- Pinpoint+ further increases Critical Rate by 26.6% and 190 points.
- Rapid Fire passively increases Attack Speed by 26.6%.
- Rapid Fire+ further increases Attack Speed by 26.6% and 2,660 points.
- Slightly Bouyant passively increases Attack by 26.6%.
- Slightly Bouyant+ further increases Attack by 26.6% and 694 points.
Gallery
Others
Notable Victories:
Notable Losses:
Inconclusive Matches:




