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Background

Tanjiro Kamado has taken it upon himself to support his family, ever since the death of his father. Although their lives may be hardened by tragedy, they've found happiness. But that ephemeral warmth is shattered one day when Tanjiro finds his family slaughtered, and the lone survivor, his sister Nezuko, turned into a demon. To his surprise, however, Nezuko still showed signs of human emotion and thought, thus he embarked on a quest to fight demons and find a cure for his sister and make her human again.

Powers and Stats

Tier: 9-B | 9-A, higher with Sun Breath | 9-A, higher with Sun Breath, High 8-C with See-Through World | 9-A, higher with Sun Breath, even higher with Demon Slayer Mark, High 8-C with See-Through World | High 8-C, higher with Sun Breath, even higher with Demon Slayer Mark, 8-B with See-Through World, possibly 8-A | 8-A with Muzan's Blood, likely far higher

Name: Tanjiro Kamado

Origin: Kimetsu no Yaiba

Gender: Male

Age: 13 (Pre-Time Skip), 15 (Post-Time Skip)

Classification: Human, Demon Slayer | Demon

Dimensionality: 3-D

Powers and Abilities:

Superhuman Physical Characteristics, Enhanced Senses (He has an extremely strong sense of smell), Weapon Mastery (Type. 1, he's skilled with an axe), Acrobatics (When he first starts his training he displays a decent skill in acrobatic while evading the traps).

All previous abilities, Precognition (Type. 2, he can see a thread when he's able to kill someone), Extrasensory Perception (His smell is so strong he could even smell an attack from underground), Clairvoyance (Can recognize and smell things normally impossible, such as the smell of the demon who killed his family years after the event, he can smell someone's feelings), Martial Arts (Type. 2, he was skilled enough to take on Inosuke and counter most of his attacks), limited Empathic Manipulation and Morality Manipulation (His spiritual core was so warm and bright that it swapped the heart of someone attempting to kill him in his subconscious), Weapon Mastery (Type. 1, he's skilled with his Nichirin Blade), Rage Power (He can become filled with rage in stressful situations or if someone hurts innocent people), Information Analysis (He can smell the weakness of his target), Pain Tolerance (Type. 2, he can continue to fight while having multiple broken bones), limited Absorption (The ore of his Nichirin Blade absorbs sunlight), Statistics Amplification (Breathing techniques make the user become much stronger and faster, Constant Flux gradually increases the strength of his strike with each blow, increases his speed with Flash Dance), Regeneration Negation (Up to High-Mid; with his Nichirin Blade it can stop the regeneration of demons), Accelerated Development (He was able to get to the Pillar level skill much faster than normal person), Resistance to Fire Manipulation, Water Manipulation and Heat Manipulation (Demon Slayer Corps Garbs protect against fire, water and cold), Fear Manipulation and Paralysis Inducement (Withstood Rui’s aura, which his aura was implied to be similar to Shinobu’s, which caused intense shuddering and lack of air).

All previous abilities, Body Control and Regeneration (Low; he can slow the bleeding of a blood hemorrhage), Resistance to limited Sleep Manipulation (Escaped a deep sleep by killing himself in his dream to escape sleep), limited Poison Manipulation (Could continue to fight despite being struck by with Gyutaro's deadly poison for extended periods of time).

All previous abilities, Precognition (Type. 1, he predict a characters movements with his sense of smell), Social Influencing (Persuaded the naturally aggressive Genya to work with him just with the innocence of his eyes), Reactive Power Level (He gets faster the longer the he fights), Resistance to limited Sound Manipulation (Took powerful soundwaves).

All previous abilities, limited Perception Manipulation (See-Through-World makes his perception of time slow down), Resistance to Enhanced Senses, Precognition (Type. 1) and Extrasensory Perception (With See-Through-World, his intent becomes completely concealed and impossible to detect).

Possibly all previous abilities, Immortality (Types 1, 2 and 3, Demons don't age, he'll continue to regenerate even if he's cut off by a Nichirin Blade), Regeneration (High-Mid; Even after being reduced to a decapitated head, a low-level demon would have still been capable of regenerating if his head were to be "completely crushed"), Body Control (A low-level demon could grow hands from it's head after it lost its body, Grew a new arm), Body Control (Can generate tendrils like Muzan), Energy Projection (Generated an energy ball from his mouth), Shockwave Creation (Like Akaza, he can generate shockwave attacks), Berserk Mode (Tanjiro has no sense of himself in this form attacking anyone who comes near him), Resistance to Disease Manipulation (Demons can't catch illnesses), Regeneration Negation (Up to High-Mid; Giyu stated that Red Nichirin Blades have no effect on him).

Attack Potency: Wall level (He could overpower and pin a fodder demon's head to a tree) | Small Building level (He could cut through a boulder at the end of his training), higher with Sun Breath (He could cut Rui's thread and was capable of cutting Rui's head off) | Small Building level (Stronger than before, he can Enmu), higher with Sun Breath, Large Building level with See-Through World (Was able to match and almost cut off Daki's head) | Small Building level (Stronger than before, can fight Hantengu’s emotion clones), higher with Sun Breath, even higher Demon Slayer Mark, Large Building level with See-Through World (Should be the same as before) | Large Building level (He's comparable to the Upper Moons), higher with Sun Breath, even higher with Demon Slayer Mark, City Block level+ (He was able to blitz and overpower Akaza) with See-Through World, possible Multi-City Block level (He became the strongest person within the Demon Slayer Corps and he was able to fight a weakened Muzan) | Multi-City Block level with Muzan's Blood (He gained most if not all of Muzan's power and was stated by Muzan to have become the strongest demon to ever exist), likely far higher (Before gaining the power he was already considered the strongest Demon Slayer and then he came the strongest Demon)

Speed: Athletic Human | Hypersonic+ combat speed with High Hypersonic reactions speed (He dodged an attack from a demon), higher with Sun Breath (Can keep up with Rui) | At least Hypersonic+ combat speed with High Hypersonic reactions (Can keep up with Enmu), higher with Sun Breath (Can barely keep up with Daki), Massively Hypersonic+ with See-Through World (He can almost blitz Daki and kill her) | At least Hypersonic+ combat speed with High Hypersonic reactions (He can fight with Hantengu’s emotion clones), higher with Sun Breath, even higher Demon Slayer Mark, Massively Hypersonic+ with See-Through World (Should be the same as before) | Massively Hypersonic+ (Can keep up with Akaza), higher with Sun Breath, even higher with Demon Slayer Mark, far higher with See-Through World (Watched the fight between Giyuu and Akaza as if they were in slow motion) | Massively Hypersonic+ (He should be faster than before), possibly Sub-Relativistic (He's considered to be superior to Muzan and any demon before as well as any Demon Slayer)

Lifting Strength: Athletic Human | Superhuman | Superhuman | Superhuman | Class 25 (He could push this boulder) | Class 25

Striking Strength: Wall Class | Small Building Class, higher with Sun Breath | Small Building Class, higher with Sun Breath, Large Building Class with See-Through World | Small Building Class, higher with Sun Breath, even higher with Demon Slayer Mark, Large Building Class with See-Through World | Large Building Class, higher with Sun Breath, even higher with Demon Slayer Mark, City Block Class+ with See-Through World, possibly Multi-City Block Class | Multi-City Block Class with Muzan's Blood, likely far higher

Durability: Wall level (He could take attacks from a fodder demon) | Small Building level (Survived blows from the Hand Demon) | Small Building level (Survived attacks from Daki) | Small Building level, likely higher, (Survived attacks from Hantengu’s emotion clones), higher with Demon Slayer Mark | Large Building level, higher with Demon Slayer Mark, possible Multi-City Block level (Took several hits from Muzan's arm whips and didn't seem that fazed at all) | Multi-City Block level with Muzan's Blood (He gained most if not all of Muzan's power and was stated by Muzan to have become the strongest demon to ever exist), likely far higher (Before gaining the power he was already considered the strongest Demon Slayer and then he came the strongest Demon)

Stamina: High (Constantly keeps pushing himself to the limits of his stamina, fights multiple demons without rest even while having multiple injures and broken bones) | Infinite (Demons don't tire)

Range: Standard melee range, Extended melee range | Standard melee range, Extended melee range, Tens of meters with his demon powers

Standard Equipment: Nichirin sword

Intelligence: Gifted (Tanjiro is incredibly analytical, even against opponents that heavily outmatch him in multiple categories, Tanjiro is capable of creating strategies to beat an opponent on the in the midst of a fight and in danger even if it results in his own death. Upon seeing a fighting style once, Tanjiro can analyze it, and it’s even possible for him to accomplish such a feat even in the midst of a constantly shifting location where he lacks any environmental advantage or benefit. Even if the opponent offers no real details or specifics on their power, Tanjiro can pick up subtle phrases and words used throughout their fights to deduce the ability. He's even created a new abilities and utilized them effectively upon using them once) | Animalistic

Weaknesses: Cannot use Sun Breath techniques more than a few times without exhausting himself, doing so after using Breath of Water techniques wrecks havoc on his body and Demon Slayer Mark takes a toll on his stamina | Wisteria Flower

Notable Attacks/Techniques:

Water Breathing: is one of the five main Breathing Styles directly derived from the Sun Breathing. The Water Breathing mimics the element of water, specifically the flow and flexibility of the liquid and infuses it with the users swordsmanship.

  • First Form: Water Surface Slash: The swordsman generates enough momentum to create a powerful single concentrated slash.
  • Second Form: Water Wheel: The swordsman leaps and vertically spins forward in the air while releasing a flowing attack in a circular motion.
    • Second Form: Improved - Lateral Water Wheel: An alternate variation of Second Form: Water Wheel that uses a horizontal spin.
  • Third Form: Flowing Dance: The swordsman swings their blade at his opponent in a way that mimics the movement of waves on the surface of water.
  • Fourth Form: Striking Tide: The swordsman makes multiple consecutive slashes while twisting their body in a flowing fashion similar to a harsh tide.
  • Fifth Form: Blessed Rain After the Drought: A "sword strike of kindness" that kills the target with little to no pain. Used when the enemy surrenders.
  • Sixth Form: Whirlpool: The swordsman fiercely twists their upper and lower body, creating a whirlpool that cuts anything caught in it. It can be used in a place without footing, and if used underwater can generate a large whirlpool that draws in anything nearby in addition to cutting them up like a large blade.
    • Whirlpool: Flow: A combination of Third Form: Flowing Dance and Sixth Form: Whirlpool. The swordsman combines the footwork from Flowing Dance and the twisting aspect of Whirlpool, resulting in the swordsman to hack his surrounding, conjuring a twisting, swirling, vicious flow of water to redirect projectiles from multiple angles.
  • Seventh Form: Piercing Rain Drop: A fast and accurate stab, capable of reducing the impact of a moving target. The fastest form of this Breathing technique.
    • Seventh Form: Piercing Rain Drop - Curve: A modified strike that hits in an arc from an angle in order to minimize the impact of a moving target.
  • Eighth Form: Waterfall Basin: The swordsman cuts the target vertically.
  • Ninth Form: Splashing Water Flow: Minimizes the landing time and surface needed when landing, allowing the user to move without limits. Ideal when fighting in a place with no solid foothold.
    • Ninth Form: Splashing Water Flow - Turbulent
  • Tenth Form: Constant Flux: The most powerful Water Breathing technique. A continuous flowing attack which takes a form of a water dragon that increases in strength and power with each rotation.
  • Eleventh Form: Dead Calm: An extremely powerful defensive technique and the personal creation of the current Water Hashira, Giyu Tomioka. Giyu ceases all body movements and enters a state of complete tranquility, deflecting and blocking any incoming attacks with imperceptible speed. However, its effectiveness is limited as fast and numerous attacks can break through.

Sun Breathing: is a style of swordsmanship utilized by the first Demon Slayer to use "breaths", Yoriichi Tsugikuni, and serves as the basis for other Breathing Styles derived from it as a result of Yoriichi changing the breathing techniques to suit the individuals he taught. The Sun Breathing combat style seemingly mimics the burning effect of sunlight on demons and replicates it with the users special swordsmanship and movements.

  • Dance: - A single high-powered vertical slash.
    • Flash Dance: Developed and utilized only by Tanjiro Kamado. Tanjiro utilizes a similar method like the Thunderclap and Flash technique of the Thunder Breathing, allowing them to use an advanced version of Dance by inhaling huge amounts of oxygen, increasing the pumping of blood through the entire body, focusing it on the legs, and releasing it all to assault the target with a slash. This technique was capable of outspeeding Genya Shinazugawa and Nezuko Kamado, as well as the fleeing Hantengu, although it is still said to be slower than Zenitsu Agatsuma's Thunderclap and Flash.
  • Clear Blue Sky: The swordsman spins their body vertically to create a 360-degree slash. It is likely the predecessor/progenitor of the Water Breathing: Second Form - Water Wheel.
  • Raging Sun: The swordsman unleashes two horizontal slashes to hit or defend from incoming attacks.
  • Fake Rainbow: The swordsman utilizes this technique to evade incoming attacks with high-speed twists and rotations, thus creating afterimages. The afterimages work most effectively on enemies with good vision as they will probably fail attack the afterimage instead of the actual body of the user.
  • Fire Wheel: The swordsman leaps behind the opponent and spins in the air while releasing a flaming attack in a circular motion.
  • Burning Bones, Summer Sun: A powerful defensive technique. The swordsman unleashes a circular slash that defends from imminent frontal attacks.
  • Sunflower Thrust: A single thrust attack with the point of the blade. It is possible for this technique to be the progenitor for the Water Breathing: Seventh Form - Piercing Rain Drop and the Mist Breathing: First Form - Low Clouds, Distant Haze.
  • Solar Heat Haze: The swordsman charges towards the target, attacking it with a haze covered slash that seemingly fails to land, but actually does hit the target. This technique is possibly the predecessor of the Mist Breathing itself.
  • Setting Sun Transformation: The user backflips into the air to deliver a powerful upended flaming sword slash.
  • Beneficent Radiance: The swordsman spirals into the air and delivers a powerful slash that surrounds the enemy.
  • Dragon Sun Halo Head Dance: Possibly the Sun Breathing 's most powerful singular technique. The swordsman unleashes a continuous fast and powerful sword attack that takes the form of a flaming sun dragon and is capable of decapitating multiple enemies at once. It is possible that this technique is the predecessor of the Water Breathing Tenth Form - Constant Flux.
  • Flame Dance: A two-combo strike which starts with a vertical slash and then a horizontal one right after.
  • Thirteenth Form: The user continuously performs all twelve forms of the breathing style in repetitive succession to increase the accuracy and agility of his movements while reducing fatigue. This form was created solely for the purpose of killing Muzan, since the repetition of all twelve forms aims to destroy Muzan's twelve vital organs (seven hearts and five brains) that move freely inside his body thanks to his shape-shifting ability.

See-Through World: Through becoming aware of every part of his body, and "closing" any unneeded actions out like one would close their eyes when trying to hear something, Tanjirou can enter the "see-through world." His speed and strength increase dramatically, and he becomes capable of seeing through an enemy, becoming able to observe every muscle, blood vessels, lungs, and all their contractions. In this state, his battle spirit, emotions, and intent are impossible to detect.

Key: Pre-Demon Slayer Training | Post-Demon Slayer Training | Post-Rehabilitation Training | Post-Yoriichi Type Zero Training | Post-Pillar Training | Post-Breath of the Sun Mastery | Demon King

Others

Notable Victories:

Notable Losses:

Kirito (Sword Art Online) Kirito's Profile (Both were 8-A, SBA was used)

Inconclusive Matches:

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