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“That is the idea that all forms of life – whether human, animal, or deva – are reborn again and again as they aim to reach enlightenment. There is no escape, not even for a great priest in a temple or for a holy man who has nearly mastered his path, wears heavenly raiment, and flies through the sky. Except, that is, by achieving perfect buddhahood. No matter how praised one might be in this life, they could find themselves walking the path of a preta or animal in the next life. Of course, I achieved buddhahood in a single life, so I couldn’t tell you if that refers to the physical soul or if it is some kind of metaphor.”
~ High Priest to Kamijou Touma


Background

The High Priest was a majin, or powerful Magic God, that resided in a certain territory beyond the extent of the real world. He is a bizarre, powerful existence, that cannot exist in that said world.

Although his true name is unknown, he is often referred to as High Priest, thanks to his following of Japanese Buddhism in the past. He had subjected himself to harsh starvation while buried, in order to become a Buddha, one that would transcend the six paths and provide salvation to his people. However, this process was interrupted, resulting in him turning into a magic God instead. Upon introduction, the High Priest has shown to be an arrogant character, who later relays to Kamijou Touma that Magic Gods wish to use Imagine Breaker to help restrict their power. Upon rejection, he takes this with excitement, attacking the boy throughout Academy City.

Powers and Stats

Tier: High 1-B | High 1-B | At least 5-B, likely far higher

Dimensionality: Infinite-D | 3-D | 3-D

Powers and Abilities: Superhuman Physical Characteristics, Magic, Teleportation, Creation, Energy Manipulation, Elemental Manipulation, Gravity Manipulation(Comparable to other Magic Gods such as Niang-Niang), Sense Manipulation, Durability Negation, Matter Manipulation,Spatial Manipulation, Higher-Dimensional Existence, Causality Manipulation and Time Manipulation (Magic Gods are capable of controlling causality, and even ignoring it. They freely control time, being able to stop, rewind, and even fast forward it), Fate Manipulation, Law Manipulation, Reality Warping, and Probability Manipulation (Magic Gods have completely mastered magic, being capable of controlling all laws of the world, and warping the reality around them as they see fit. They passively manipulate the likes of destiny, as well as probability, granting themselves a 100% success. This includes all possibilities), Soul Manipulation, Death Manipulation, Void Manipulation (Capable of destroying the hidden world, in which not even the concepts of distance or time apply), Dimensional Manipulation (Can freely manipulate all dimensions and phases), Mathematics Manipulation (Can make 1+1=3), BFR (Like Othinus, can send others to another world), Supernatural Luck, Genius Intelligence, Fear Manipulation, Aura | Immortality (Types 1,3, and 9), Regeneration (Likely High), Earth Manipulation (Thanks to his origin, he is able to manipulate the dirt, along with mud to create deadly attacks and constructs), Self-Sustenance (Type 1), Resistance to Soul Manipulation and Mind Manipulation (Magic Gods are unaffected by Chimera's beauty, which can burn the soul. Her beauty violates and takes over the senses)

Attack Potency: High Hyperverse level (Magic Gods are capable of creating, manipulating and destroying all dimensions on a whim. Massively superior to Othinus, who can manipulate all phases, along with their infinite possibilities. Magic Gods destroy the world by even moving a limb. Should be comparable, and superior to Curtana, which can destroy all whole number dimensions.) | High Hyperverse level (Can still destroy the world even at 1/infinite of their power) | At least Planet Level, likely far higher (Comparable to Niang-Niang, who had fought with Coronzon)

Speed: Immeasurable (Capable of traversing the hidden world, which lacks the concepts of distance and time altogether. The smallest gap in the world is still infinite in size. Magic Gods are too big for the world thanks to their higher existence) | Relativistic+ | Relativistic+ (Comparable to Niang-Niang, who fought Coronzon)

Lifting Strength: Immeasurable | Immeasurable | At least Class P

Durability: High Hyperverse level | High Hyperverse level | At least Planet level, likely far higher

Stamina: Infinite | Infinite | Superhuman

Range: High Hyperversal | High Hyperversal | Planetary

Standard Equipment: His golden sword

Intelligence: Very High (As a Magic God, High Priest has lived for thousands of years, completely mastering magic. Naturally, Magic Gods comprehend things beyond human understanding, and have extensive knowledge on not only the world but higher dimensions.)

Weaknesses: None Notable | His arrogance tends to have him look down on others | Same as before

Notable Attacks/Techniques:

  • Phase Manipulation: Magic Gods wield a powerful version of reality warping, granting them almost absolute power. All possibilities are open to them, to the point that even omnipotence paradoxes can apply to them. Magic Gods can instantly destroy the world and manipulate and recreate it as they please. They can manipulate causality, change the natural laws and control dimensions, space, time, matter, energy and all other contents of the world as they please. As they can control the world in these ways they should be able to wrestle around the control of the things they can manipulate. They achieve this due to their ability to freely create, destroy and manipulate the Phases that make up the world.
  • Dirt Manipulation: The High Priest has developed a connection to dirt due to his self-mummification. This connection is linked to the Shinto aspect of dirt being unclean and connected to the underworld being mixed into the Japanese variety of Buddhism that the High Priest followed. The High Priest can use this connection with dirt to manipulate it in several ways, such as creating giants hands of mud, sensing and tracking people if they are in contact with the ground, removing dirt from underground to cause city-wide collapses, and even seize control of objects such as the Arrowhead Comet by manipulating the dirt mixed into them.
  • Intersection of the Six Paths: Nephthys warned Touma that, as a special being that rose to the level of a Buddha in a single life when that normally takes being reborn into countless lives, the High Priest has left the proper path of destiny and skipped a level on his own. She further claimed he can freely manipulate the intersection of the Six Paths. From the High Priest's own words, Touma speculated that the High Priest might be able to change the value and rank of souls, or change precedence in a manner similar to Terra of the Left's Execution of Light, but the High Priest was defeated before he used this ability, with the only part of it displayed being a toxic black smoke he started to spew from his mouth.
  • Zombie's Existence Layering Spell: A spell that allows a Magic God to walk in the world without destroying it, which works by infinitely dividing their power to deliberately weaken themselves. Even though this spell weakens a Magic God, it essentially makes them unkillable as their existences are eternally layered, preventing from truly getting killed unless all of the infinite layers of their existences are killed. This spell can only be used by Zombie, but it was used on the other magic gods before they all entered the world, giving them the same attributes.

Keys: Base | Zombie Existence Layering Spell | Aleister's hijacking spell

Others

Notable Victories:

Notable Losses:

Inconclusive Matches:

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