Background[]
The Player, referred as God by the NPCs, is a main character from OneShot.
The Player is a human in The Real World that helps Niko achieve his goal to put The Sun back into its place by putting it at the top of The Tower.
Powers and Stats[]
Tier: 1-C
Dimensionality: 7-D
Powers and Abilities: Superhuman Physical Characteristics, Higher-Dimensional Existence (The Player exists within The Real World, which views "OneShot" as purely a work of fiction and merely an application that's a part of their computer, no differently from a simulated universe or a video game), Large Size (Type 10; The World Machine is stated to be "unimpressive" in relation to The Player and it's further elaborated that "OneShot" is merely a simulated universe contained within their computer), Telepathy (Capable of communicating with Niko through telepathic means as a result of being "God" in connection to "The Messiah"), Acausality (Type 4; Similarly to Niko, The Player is an irregularity of The Simulation, as they're not a natural resident of it and comes from The Real World, a nature that allows The Player to be untethered from The Simulation's very narrative and system of causality, the latter of which is embedded within the code on the basis of coding containing all past, present and future actions), Information Manipulation (1 Layer; The World Machine's ability to manipulate code was called "nothing special" to The Player's and it's shown they can manipulate the underlying information of reality on a much greater level than what The World Machine is capable of at it's best), Conceptual Manipulation (Type 3; Capable of manipulating the very concept of "OneShot" and altering it's properties from within the files, with their alterations to "OneShot" also effecting fundamental nature of the game, such as removing the nullifications in the files to then change "OneShot" as a whole), Causality Manipulation (Manipulation of the fundamental coding also rewrites all events that have happened within The Simulation, with code also containing all actions that a being has taken, are taking or will take as a part of it's defining nature), Memory Manipulation, Mind Manipulation (Code contains the very minds and memories of beings within The Simulation, with The Player being able to manipulate these components due to freely manipulating the fundamental information of "OneShot" itself), Plot Manipulation (The Simulation and it's code is held together by a literal narrative that represents the story of OneShot, of which is altered when The Player manipulates the fundamental coding of all existence)
Attack Potency: Macroverse level (The World Machine is stated to be "nothing special" in comparison to The Player, whose existence is that of The Real World, which contains "OneShot" as mere part of their computer and see it as merely a work of fiction in relation, with "OneShot" being fundamentally less real in relation to them)
Speed: Immeasurable (The Real World exists beyond "OneShot" and it's space-time continua, with the flow of time within OneShot having no effect on The Player as they preside outside of it's confines)
Lifting Strength: Immeasurable ("OneShot" and everything contained within it is merely a part of The Player's computer, meaning that The Player is capable of lifting entire planes of existence that in themselves see the multiverse as merely a "dream" and a work of fiction)
Durability: Macroverse level (Unable to be harmed b The World Machine, whom of which is "nothing special" in comparison to The Player, with the extent of their superiority also being that anything that happens within "OneShot" has no effect on The Player themselves)
Stamina: About the stamina of the average human, though it doesn't easily tire as its way of interacting with the world is minimally tiring.
Range: Macroversal (Exists outside and beyond "OneShot", residing within The Real World, which contains "OneShot" as mere part of their computer and see it as merely a work of fiction in relation, with "OneShot" being fundamentally less real in relation to them)
Standard Equipment: None notable.
Intelligence: Has enough intelligence to know how to bypass OneShot's single-play lock and is intelligent enough to mess with the game's files and solve all the puzzles set by The World Machine.
Weaknesses: None notable.
Others[]
Notable Victories:
Notable Losses:
Inconclusive Matches: