Background
The Player is a mysterious force in Solar Smash, it holds extraordinary power capable of destroying entire planets and even solar systems.
Powers and Stats
Tier: 4-B
Dimensionality: 3-D
Powers and Abilities: Superhuman Physical Characteristics, Self-Sustenance (Type 1, 2 and 3), Weapon Mastery (Can use and swing giant lightsabers with good proficiency), Vehicular Mastery (Can pilot giant spaceships), Flight, Weapon Creation (Can create giant lightsabers), Forcefield Negation (Dark weapons are able to bypass and outright ignore forcefields, passing through them as if they weren't there), Danmaku (Can fire 100 missiles at once, or several hundreds of explosive bugs in order to attack), Homing Attack, Radiation Manipulation, Explosion Manipulation (Many of their weapons are able to create huge explosions), Shockwave Creation, Summoning & Animal Manipulation (Can summon a multitude of giant monsters to attack for them, as well as alien spaceships, and astronomical objects), Time Manipulation (Can accelerate, slow down, and stop time, with the former allowing them to view the world at a slower pace than normal while the latter allows them to set up attacks while everything is immobilized), Time Travel (Can travel from modern day Mars and Terraformed Mars in an instant), Weather Manipulation and Electricity Manipulation (Can summon cosmic thunderstorms, as well as cast lightning bolts), Energy Projection (Can fire a multitude of different lasers each with different properties), Ice Manipulation (Able to fire a ice beam that can freeze anything it hits), Heat Manipulation (Can heat up and cool down entire stars, from 2.400 Kelvin to 30.000 Kelvin. Their lasers are hot enough to overwhelm a star and cause it to burst into a Supernova), Plasma Manipulation and Non-Corporeal (With Plasma God and Giga Chad, which summons a giant phantom ghost-like entity, presumably made of plasma), Non-Physical Interaction (Can interact with the Ghost Planet), Telekinesis (Can easily drag Class O stars around and even Supermassive Black Holes with ease), Black Hole Creation (Can create space-warping black holes and supermassive black holes), Portal Creation & Space-Time Manipulation (Can create Wormholes through space and time in order to connect two points with interdimensional portals. Can cause anything to vanish into nothingness when transporting them through a Wormhole and then destroying said Wormhole), Reality Warping (Can destroy Wormholes in an exploding motion), BFR (With the Tentacle Creature, which will open up a portal to another dimension and forcefully take something with it), Antimatter Manipulation (Through the usage of Anti-Matter Missiles), Breath Attack (The Space Dragon main form of attack is by firing a scalding hot breath from his mouth), Existence Erasure (Can erase planets), Forcefield Creation (1 Layer; Can create a three-dimensional grid that can protect anything inside, even against dark weapons), Technology Manipulation (Can take control of the Battleship), Statistics Amplification (Can increase the power of their weapons as they wish), Gravity Manipulation (Through the use of Gravity Generators, which can freely control their own gravitational pull), Restoration & Resurrection (Can use healing weapons, such as healing missiles, lasers, and white holes, in order to restore and revive the planet and it's residents), Density Manipulation & Size Manipulation (Can increase the size and weight of planets and stars alike), Creation (Can create planets), Large Size (Up to Type 6 for their weapons and summons). Resistance to Heat Manipulation & Radiation Manipulation (Can be just fine on outer space. Can be just fine while near or even at the epicenter of a Supernova, which can reach 1 billion degrees Celsius in heat and that releases tremendous amount of gamma radiation), Black Hole Creation and Gravity Manipulation (Unaffected by black holes and even their Supermassive variants), Time Manipulation (Their lasers work just fine even when time is slow down or stopped), Poison Manipulation and all of their powers and abilities.
Attack Potency: Solar System level (Can smash two black holes together to create a supermassive black hole. Can destroy the Alpha Centauri, a binary solar system. Their weakest weapons, such as lasers and UFOs, are able to pop the sun into a supernova. Has the capability of destroying Supermassive Black Holes through the usage of Wormholes[Statistics 1])
Speed: Unknown with Massively FTL+ reaction, combat, and attack speed (Their weapons are able to instantly reach the sun from the likes of Pluto in a second[Statistics 2])
Lifting Strength: Multi-Stellar (Can easily drag Class O stars and even Supermassive Black Holes with ease[Statistics 3])
Durability: Solar System level (Nothing can harm them[Statistics 4])
Stamina: Unknown. For in Solar Smash mode, they can keep doing their shenanigans for several days, months, and even Earth-years, however, it's unknown if that much time applied to them in a general sense.
Range: Interstellar
- Asteroid
- Snowball
- Meteor Shower
- Moon
- 8-Ball
- Black Hole
- Supermassive Black Hole
- White Hole
- Cosmic Thunderstorm
- Cosmic Thunder
- Wormhole
Intelligence: Unknown
Weaknesses: None Notable
Others
Notable Victories:
Notable Losses:
Inconclusive Matches: