All Fiction Battles Wiki
All Fiction Battles Wiki


Low-leveled furniture in the service of Beatrice, the Goat Butlers are strong yet stupid. Their sensitivity is similar to an animal's instead of a person, and thus they aren't very smart. However they are loyal and numerous in quantity, thus making them a consistent enemy against Battler Ushiromiya and the other pieces on the game board.

In Episode 8, during Eva-Beatrice's attack on Rokkenjima, many theorists from the future take the form of goats while devouring Beatrice's catbox. They represent the people who disrespect the dead by trying to forcefully open the catbox and reveal the truth for their own amusement.

Powers and Stats

Tier: 8-C | 1-A | 8-C | 1-A

Dimensionality: 3-D | Inapplicable | 3-D | Inapplicable

Powers and Abilities:

All previous to a higher level, Enhanced Senses, Non-Corporeal, Magic, Reality Warping, Resurrection, Abstract Existence (Type 1), Beyond-Dimensional Existence, Transduality (Type 2. Completely transcendent of all concepts of the Human Domain, including all of its dualities), Avatar Creation, Non-Physical Interaction, Dimensional Manipulation (Type 2; Can manipulate Kakera, which contain infinite possibilities and higher dimensions), Shapeshifting, Teleportation, Reactive Evolution and Adaptation (All of the higher layers exist on the background of the Sea of Nothingness, and the beings of the higher layers may exists directly within this sea, and they adapt to the pressure due to mental and spiritual evolution), Self-Sustenance (1, 2 and 3), Acausality (Type 5), Large Size (Type 11), Immortality (Types 1, 3, 4, 5, and 8 [Reliant on either Beatrice, Battler Ushiromiya, or Ange Ushiromiya]), Regeneration (High-Godly; Even if the entirety of his existence is completely erased and lost to the Sea of Nothingness beyond all layers and stories, he can regain his form just by thinking), Time Manipulation, Spatial Manipulation, Cosmic Awareness, Fate Manipulation, Causality Manipulation, Fusionism, Void Manipulation Probability Manipulation (Kakeras are like books and works of fiction to beings of the Higher Worlds, and by using them to create worlds, the world's events and fate is set in stone.), Quantum Manipulation (Can manipulate the quantum mechanics of the Human Domain), Law Manipulation (Beings of Higher Worlds can impose rules within their Gameboards, such as Beatrice creating the Anti Magic Toxin rule), Void Manipulation, Conceptual Manipulation (Type 1), Mind Manipulation, and Soul Manipulation (Can manipulate the voids of nothingness of Kakera, as well as it's conceptual, mental and spiritual realms. Lives in the Higher World, where the concepts of fate and possibilities are vizualized in the form of Kakera, which she can manipulate), Nonexistent Physiology (Type 2; Their essence beyond the physical form is a void that only takes shape when they think about it), Blue Truths, Resistance to Mind Manipulation, Soul Manipulation, and Void Manipulation

Same as the first key, Void Manipulation, Matter Manipulation, Absorption (Can devour beings into nonexistence. They can even kill Lambdadelta and devour the entire catbox), Invulnerability and Power Nullification (via Endless Nine), Blue Truths

All previous abilities to greater extents.

Attack Potency: Building level (Goats are described to be able to hit with the force of a train and are capable of making earthquake-like tremors) | Ascendental level (Exists in the Witch Domain, a higher realm of existence from which the entire Human Domain is regarded as fiction and its inhabitants are seen as pieces laid on a chessboard, their fates and lives merely small fragments which can be manipulated and physically interacted with even by normal humans inhabiting this perspective. This includes structures such as higher dimensions, hierarchies of stories, dreams, and daydreams, and the Underside of the Chessboard, a void of nothingness completely beyond space and time which resides in an unreachable "nowhere" in relation to the entire world of the pieces) | Building level (Should be no weaker than the Goats as they are just imitations of the pieces on the game board) | Ascendental level (Manifested in and destroyed the Golden Land, the highest and most impenetrable part of the game board, existing above Purgatorio, and in the end devouered the entirety of Beatrice's Catbox)

Speed: Supersonic (Faster than regular humans and could keep up with Kanon) | Irrelevant (Exists on a higher layer above the concepts of speed and distance) | Supersonic | Irrelevant

Lifting Strength: Superhuman | Irrelevant (Dwarfs Kakera, as they are just small objects to them) | Superhuman | Irrelevant

Durability: Building level | Ascendent level | Building level, Meta-Ascendent level against Supernatural Attacks with Endless Nine (Negated all attacks from fantasy beings in the catbox. Should be comparable to Battler and Ange's) | Ascendent level, Meta-Ascendent level against Supernatural Attacks with Endless Nine

Stamina: Superhuman | Inexhaustible (In the meta-world, physical stamina is irrelevant) | Inexhaustible | Inexhaustible

Range: Standard melee range | Ascendental | Standard melee range | Ascendental

Standard Equipment: None notable

Intelligence: Not very smart. Goats are known for their lack of intelligence, such as them all trying to run through a door at once and getting trapped in the door. However they still show signs of intelligence in that one goat was able to bypass the crowd via a secret passage they cleverly used. | Theory Goats are more intelligent than their usual goat counterparts, as they are capable of forming theories. However most of them can mindlessly eat away at the catbox until they fall to their doom.

Weaknesses: Not very smart | Single-minded on devouring their opponents.

Notable Attacks & Techniques

Devouring: The Theory Goats are capable of devouring nearly anything. Whenever they devour a creature, it gets teared apart by nothingness, completely removing their existence. It's stated that this could even kill Lady Lambdadelta.

Truths: Special moves utilized in debates between Witches and Humans taking place in the Meta-World, being statements denoted by specific colors which often manifest as conceptual weapons that directly target the enemy's very existence in an attempt to deny it, and are thus impossible to physically avoid, forcing opponents to counter the attacker's arguments with another truth. As the damage dealt by the Truths is conceptual, rather than strictly physical, they completely bypass conventional durability and allow Battler to skewer and even kill opponents much more powerful than himself, such as Beatrice

    • Red Truth: Irrefutable, objective truth that needs no evidence or proof to demonstrate its validity. In essence, the Red Truth takes an unobserved possibility existing alongside infinitely many and asserts it as the ultimate truth, being capable of completely denying an opponent's existence, body and soul, and sending them to the depths of oblivion without hope of recovery. However, it is impossible to lie (Essentially trying to deny the validity of a wave function that has already been collapsed) using this technique, and one can find gaps, semantic loopholes and different interpretations even in statements spoken in red, potentially allowing them to counterattack with an argument of their own, though the Red Truth itself remains unrefuted.
    • Blue Truth: A theoretical scenario made with the purpose of directly denying the enemy's arguments and existence, whose true validity is unclear but nonetheless takes precedence over any statements spoken in basic white text, while being inferior to the Red Truth. It normally assumes the form of several stakes which skewer and impale opponents, damaging them on a conceptual level and being impossible to remove unless their falsehood is directly declared with the Red Truth; otherwise, that which is spoken in blue will be asserted as the truth and grant victory to the attacker, while erasing their opponent's concept entirely.

Endless Nine: An impenetrable barrier woven together by the complete denial of the existence of witches and magic, and the firm belief that they are nothing but illusions and daydreams, which grants an absurdly high anti-magic resistance (99.99999999...) and makes them completely immune to any supernatural effects directed at themself, or any attacks coming from beings whose existence they deny, even those as powerful as the Game Master and Featherine's Overlord Cats, whose magic created and destroyed entire universes in the City of Books. This ability can extend to Truths that they do not believe in, thus denying them from even affecting them. Likewise, it also allows them to easily bypass magical barriers and forcefields, as well as tear apart through supernatural entities as if they were cardboard.

Key: Piece Goat Butlers | Meta-World Goat Butlers | Theory Goats | Golden Land Theory Goats


Notable Victories:

Notable Losses:

Inconclusive Matches: